readonly and edit functionality to add table
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343
client/src/functions/modes/edit/add_table_e.rs
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343
client/src/functions/modes/edit/add_table_e.rs
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// src/functions/modes/edit/add_table_e.rs
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use crate::state::pages::add_table::AddTableState;
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use crate::state::pages::canvas_state::CanvasState; // Use trait
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use crossterm::event::{KeyCode, KeyEvent};
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use std::error::Error;
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#[derive(PartialEq)]
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enum CharType {
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Whitespace,
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Alphanumeric,
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Punctuation,
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}
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fn get_char_type(c: char) -> CharType {
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if c.is_whitespace() {
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CharType::Whitespace
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} else if c.is_alphanumeric() {
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CharType::Alphanumeric
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} else {
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CharType::Punctuation
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}
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}
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fn find_next_word_start(text: &str, current_pos: usize) -> usize {
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let chars: Vec<char> = text.chars().collect();
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let len = chars.len();
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if len == 0 || current_pos >= len {
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return len;
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}
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let mut pos = current_pos;
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let initial_type = get_char_type(chars[pos]);
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while pos < len && get_char_type(chars[pos]) == initial_type {
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pos += 1;
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}
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while pos < len && get_char_type(chars[pos]) == CharType::Whitespace {
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pos += 1;
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}
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pos
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}
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fn find_word_end(text: &str, current_pos: usize) -> usize {
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let chars: Vec<char> = text.chars().collect();
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let len = chars.len();
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if len == 0 {
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return 0;
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}
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let mut pos = current_pos.min(len - 1);
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if get_char_type(chars[pos]) == CharType::Whitespace {
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pos = find_next_word_start(text, pos);
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}
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if pos >= len {
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return len.saturating_sub(1);
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}
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let word_type = get_char_type(chars[pos]);
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while pos < len && get_char_type(chars[pos]) == word_type {
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pos += 1;
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}
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pos.saturating_sub(1).min(len.saturating_sub(1))
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}
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fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
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let chars: Vec<char> = text.chars().collect();
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if chars.is_empty() || current_pos == 0 {
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return 0;
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}
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let mut pos = current_pos.saturating_sub(1);
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while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
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pos -= 1;
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}
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if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace {
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return 0;
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}
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let word_type = get_char_type(chars[pos]);
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while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
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pos -= 1;
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}
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pos
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}
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fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
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let chars: Vec<char> = text.chars().collect();
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let len = chars.len();
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if len == 0 || current_pos == 0 {
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return 0;
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}
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let mut pos = current_pos.saturating_sub(1);
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while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
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pos -= 1;
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}
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if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace {
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return 0;
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}
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if pos == 0 && get_char_type(chars[pos]) != CharType::Whitespace {
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return 0;
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}
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let word_type = get_char_type(chars[pos]);
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while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
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pos -= 1;
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}
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while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace {
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pos -= 1;
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}
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if pos > 0 {
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pos - 1
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} else {
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0
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}
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}
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/// Executes edit actions for the AddTable view canvas.
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pub async fn execute_edit_action(
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action: &str,
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key: KeyEvent, // Needed for insert_char
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state: &mut AddTableState,
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ideal_cursor_column: &mut usize,
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// Add other params like grpc_client if needed for future actions (e.g., validation)
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) -> Result<String, Box<dyn Error>> {
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// Use the CanvasState trait methods implemented for AddTableState
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match action {
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"insert_char" => {
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if let KeyCode::Char(c) = key.code {
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let cursor_pos = state.current_cursor_pos();
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let field_value = state.get_current_input_mut();
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let mut chars: Vec<char> = field_value.chars().collect();
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if cursor_pos <= chars.len() {
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chars.insert(cursor_pos, c);
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*field_value = chars.into_iter().collect();
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state.set_current_cursor_pos(cursor_pos + 1);
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state.set_has_unsaved_changes(true);
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*ideal_cursor_column = state.current_cursor_pos();
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}
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} else {
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return Ok("Error: insert_char called without a char key.".to_string());
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}
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Ok("".to_string()) // No message needed for char insertion
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}
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"delete_char_backward" => {
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if state.current_cursor_pos() > 0 {
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let cursor_pos = state.current_cursor_pos();
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let field_value = state.get_current_input_mut();
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let mut chars: Vec<char> = field_value.chars().collect();
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if cursor_pos <= chars.len() {
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chars.remove(cursor_pos - 1);
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*field_value = chars.into_iter().collect();
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let new_pos = cursor_pos - 1;
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state.set_current_cursor_pos(new_pos);
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state.set_has_unsaved_changes(true);
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*ideal_cursor_column = new_pos;
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}
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}
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Ok("".to_string())
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}
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"delete_char_forward" => {
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let cursor_pos = state.current_cursor_pos();
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let field_value = state.get_current_input_mut();
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let mut chars: Vec<char> = field_value.chars().collect();
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if cursor_pos < chars.len() {
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chars.remove(cursor_pos);
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*field_value = chars.into_iter().collect();
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state.set_has_unsaved_changes(true);
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*ideal_cursor_column = cursor_pos;
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}
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Ok("".to_string())
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}
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"next_field" => {
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let num_fields = AddTableState::INPUT_FIELD_COUNT;
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if num_fields > 0 {
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let current_field = state.current_field();
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let new_field = (current_field + 1) % num_fields;
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state.set_current_field(new_field);
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let current_input = state.get_current_input();
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let max_pos = current_input.len();
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state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
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}
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Ok("".to_string())
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}
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"prev_field" => {
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let num_fields = AddTableState::INPUT_FIELD_COUNT;
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if num_fields > 0 {
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let current_field = state.current_field();
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let new_field = if current_field == 0 {
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num_fields - 1
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} else {
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current_field - 1
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};
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state.set_current_field(new_field);
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let current_input = state.get_current_input();
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let max_pos = current_input.len();
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state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
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}
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Ok("".to_string())
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}
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"move_left" => {
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let new_pos = state.current_cursor_pos().saturating_sub(1);
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state.set_current_cursor_pos(new_pos);
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*ideal_cursor_column = new_pos;
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Ok("".to_string())
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}
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"move_right" => {
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let current_input = state.get_current_input();
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let current_pos = state.current_cursor_pos();
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if current_pos < current_input.len() {
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let new_pos = current_pos + 1;
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state.set_current_cursor_pos(new_pos);
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*ideal_cursor_column = new_pos;
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}
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Ok("".to_string())
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}
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"move_up" => {
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let num_fields = AddTableState::INPUT_FIELD_COUNT;
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if num_fields > 0 {
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let current_field = state.current_field();
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if current_field > 0 {
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let new_field = current_field - 1;
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state.set_current_field(new_field);
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let current_input = state.get_current_input();
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let max_pos = current_input.len();
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state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
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}
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}
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Ok("".to_string())
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}
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"move_down" => {
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let num_fields = AddTableState::INPUT_FIELD_COUNT;
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if num_fields > 0 {
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let current_field = state.current_field();
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let last_field_index = num_fields - 1;
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if current_field < last_field_index {
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let new_field = current_field + 1;
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state.set_current_field(new_field);
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let current_input = state.get_current_input();
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let max_pos = current_input.len();
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state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
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}
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}
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Ok("".to_string())
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}
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"move_line_start" => {
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state.set_current_cursor_pos(0);
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*ideal_cursor_column = 0;
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Ok("".to_string())
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}
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"move_line_end" => {
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let current_input = state.get_current_input();
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let new_pos = current_input.len();
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state.set_current_cursor_pos(new_pos);
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*ideal_cursor_column = new_pos;
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Ok("".to_string())
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}
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"move_first_line" => {
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if AddTableState::INPUT_FIELD_COUNT > 0 {
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state.set_current_field(0);
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let current_input = state.get_current_input();
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let max_pos = current_input.len();
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state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
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}
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Ok("".to_string())
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}
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"move_last_line" => {
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let num_fields = AddTableState::INPUT_FIELD_COUNT;
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if num_fields > 0 {
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let new_field = num_fields - 1;
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state.set_current_field(new_field);
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let current_input = state.get_current_input();
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let max_pos = current_input.len();
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state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
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}
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Ok("".to_string())
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}
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"move_word_next" => {
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let current_input = state.get_current_input();
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if !current_input.is_empty() {
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let new_pos = find_next_word_start(current_input, state.current_cursor_pos());
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let final_pos = new_pos.min(current_input.len());
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state.set_current_cursor_pos(final_pos);
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*ideal_cursor_column = final_pos;
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}
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Ok("".to_string())
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}
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"move_word_end" => {
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let current_input = state.get_current_input();
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if !current_input.is_empty() {
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let current_pos = state.current_cursor_pos();
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let new_pos = find_word_end(current_input, current_pos);
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let final_pos = if new_pos == current_pos {
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find_word_end(current_input, new_pos + 1)
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} else {
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new_pos
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};
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let max_valid_index = current_input.len().saturating_sub(1);
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let clamped_pos = final_pos.min(max_valid_index);
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state.set_current_cursor_pos(clamped_pos);
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*ideal_cursor_column = clamped_pos;
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}
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Ok("".to_string())
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}
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"move_word_prev" => {
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let current_input = state.get_current_input();
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if !current_input.is_empty() {
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let new_pos = find_prev_word_start(current_input, state.current_cursor_pos());
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state.set_current_cursor_pos(new_pos);
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*ideal_cursor_column = new_pos;
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}
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Ok("".to_string())
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}
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"move_word_end_prev" => {
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let current_input = state.get_current_input();
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if !current_input.is_empty() {
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let new_pos = find_prev_word_end(current_input, state.current_cursor_pos());
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state.set_current_cursor_pos(new_pos);
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*ideal_cursor_column = new_pos;
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}
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Ok("".to_string())
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}
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// Actions handled by main event loop (mode changes, save, revert)
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"exit_edit_mode" | "save" | "revert" => {
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Ok("Action handled by main loop".to_string())
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}
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_ => Ok(format!("Unknown or unhandled edit action: {}", action)),
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}
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}
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