generalized command mode
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@@ -7,7 +7,6 @@ force_quit = [":q!", "ctrl+shift+q"]
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save_and_quit = [":wq", "ctrl+shift+s"]
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enter_command_mode = [":", "ctrl+;"]
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exit_command_mode = ["ctrl+g", "esc"]
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# MODE SPECIFIC
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# READ ONLY MODE
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@@ -36,6 +35,11 @@ delete_char_backward = ["backspace"]
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next_field = ["tab", "enter"]
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prev_field = ["shift+tab", "backtab"]
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# COMMAND MODE
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command_execute = ["enter"]
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command_backspace = ["backspace"]
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exit_command_mode = ["ctrl+g", "esc"]
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[colors]
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theme = "dark"
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# Options: "light", "dark", "high_contrast"
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@@ -1,9 +1,10 @@
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// src/modes/handlers/command_mode.rs
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use crossterm::event::{KeyEvent, KeyCode};
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use crossterm::event::{KeyEvent, KeyCode, KeyModifiers};
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use crate::tui::terminal::AppTerminal;
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use crate::config::config::Config;
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use crate::ui::handlers::form::FormState;
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use crate::config::key_sequences::KeySequenceTracker;
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use common::proto::multieko2::adresar::{PostAdresarRequest, PutAdresarRequest};
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pub async fn handle_command_event(
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@@ -19,8 +20,60 @@ pub async fn handle_command_event(
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) -> Result<(bool, String, bool), Box<dyn std::error::Error>> {
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// Return value: (should_exit, message, should_exit_command_mode)
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// ONLY check for command mode specific actions
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// This is a limited set of actions, not all keybindings
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match key.code {
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// Check for exit_command_mode action
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KeyCode::Esc | KeyCode::Char('g') if key.modifiers.contains(KeyModifiers::CONTROL) => {
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if config.is_exit_command_mode(key.code, key.modifiers) {
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command_input.clear();
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*command_message = "".to_string();
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return Ok((false, "".to_string(), true));
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}
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}
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KeyCode::Enter => {
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// Execute the command
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return process_command(
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config,
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form_state,
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command_input,
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command_message,
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app_terminal,
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is_saved,
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current_position,
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total_count,
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).await;
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}
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KeyCode::Char(c) => {
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// In command mode, all character keys should be treated as text input
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// NOT as potential keybindings
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command_input.push(c);
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return Ok((false, "".to_string(), false));
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}
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KeyCode::Backspace => {
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command_input.pop();
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return Ok((false, "".to_string(), false));
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}
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_ => {
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// Ignore other keys - don't process them as keybindings
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return Ok((false, "".to_string(), false));
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}
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}
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// Default case - nothing matched
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Ok((false, "".to_string(), false))
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}
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async fn process_command(
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config: &Config,
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form_state: &mut FormState,
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command_input: &mut String,
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command_message: &mut String,
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app_terminal: &mut AppTerminal,
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is_saved: &mut bool,
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current_position: &mut u64,
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total_count: u64,
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) -> Result<(bool, String, bool), Box<dyn std::error::Error>> {
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let command = command_input.trim();
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if command.is_empty() {
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*command_message = "Empty command".to_string();
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@@ -92,22 +145,3 @@ pub async fn handle_command_event(
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return Ok((should_exit, command_message.clone(), true));
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}
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}
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KeyCode::Char(c) => {
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command_input.push(c);
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return Ok((false, "".to_string(), false));
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}
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KeyCode::Backspace => {
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command_input.pop();
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return Ok((false, "".to_string(), false));
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}
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KeyCode::Esc => {
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command_input.clear();
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*command_message = "".to_string();
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return Ok((false, "".to_string(), true));
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}
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_ => {
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// Ignore other keys
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return Ok((false, "".to_string(), false));
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}
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}
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}
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