working dialog is now at the correct place

This commit is contained in:
filipriec
2025-04-23 12:13:56 +02:00
parent 3c8ea28da1
commit 90ca8cf97c
2 changed files with 7 additions and 13 deletions

View File

@@ -123,18 +123,6 @@ impl AppState {
} }
} }
/// Shows a standard success dialog after saving a table.
pub fn show_save_success_dialog(&mut self, message: &str) {
self.ui.dialog.dialog_show = true;
self.ui.dialog.dialog_title = "Save Successful".to_string();
self.ui.dialog.dialog_message = message.to_string();
self.ui.dialog.dialog_buttons = vec!["OK".to_string()];
self.ui.dialog.dialog_active_button_index = 0;
self.ui.dialog.purpose = Some(DialogPurpose::SaveTableSuccess);
self.ui.dialog.is_loading = false;
self.ui.focus_outside_canvas = true;
self.focused_button_index = 0; // Focus the first (only) button
}
/// Hides the dialog and clears its content. /// Hides the dialog and clears its content.
pub fn hide_dialog(&mut self) { pub fn hide_dialog(&mut self) {

View File

@@ -23,6 +23,7 @@ use crate::tui::functions::common::login::LoginResult;
use crate::tui::functions::common::register::RegisterResult; use crate::tui::functions::common::register::RegisterResult;
use crate::tui::functions::common::add_table::handle_save_table_action; use crate::tui::functions::common::add_table::handle_save_table_action;
use crate::functions::modes::navigation::add_table_nav::SaveTableResultSender; use crate::functions::modes::navigation::add_table_nav::SaveTableResultSender;
use crate::ui::handlers::context::{DialogPurpose, UiContext};
use crate::tui::functions::common::login; use crate::tui::functions::common::login;
use crate::tui::functions::common::register; use crate::tui::functions::common::register;
use std::time::Instant; use std::time::Instant;
@@ -230,7 +231,12 @@ pub async fn run_ui() -> Result<()> {
app_state.hide_dialog(); // Hide loading indicator app_state.hide_dialog(); // Hide loading indicator
match result { match result {
Ok(ref success_message) => { Ok(ref success_message) => {
app_state.show_save_success_dialog(success_message); app_state.show_dialog(
"Save Successful",
success_message,
vec!["OK".to_string()],
DialogPurpose::SaveTableSuccess,
);
admin_state.add_table_state.has_unsaved_changes = false; admin_state.add_table_state.has_unsaved_changes = false;
} }
Err(e) => { Err(e) => {