completely broken intro or admin
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@@ -45,21 +45,20 @@ pub fn render_ui(
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} else if app_state.ui.show_admin {
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// Create temporary AdminPanelState for rendering
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let mut admin_state = AdminPanelState::new(
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if app_state.admin_profiles.is_empty() {
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if app_state.profile_tree.profiles.is_empty() {
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// Fallback if admin_profiles is empty
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app_state.profile_tree.profiles
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.iter()
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.map(|p| p.name.clone())
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.collect()
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} else {
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app_state.admin_profiles.clone()
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app_state.profile_tree.profiles.iter().map(|p| p.name.clone()).collect()
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}
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);
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// Set the selected item
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if !admin_state.profiles.is_empty() {
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let safe_index = app_state.admin_selected_item.min(admin_state.profiles.len() - 1);
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admin_state.list_state.select(Some(safe_index));
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app_state.general.selected_item.min(admin_state.profiles.len().saturating_sub(1));
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}
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admin_state.render(
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@@ -30,11 +30,8 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
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// Now create admin panel with profiles from app_state
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if intro_state.selected_option == 1 {
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app_state.ui.show_admin = true;
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app_state.admin_profiles = app_state.profile_tree.profiles
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.iter()
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.map(|p| p.name.clone())
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.collect();
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app_state.admin_selected_item = 0;
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app_state.general.selected_item = 0;
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app_state.general.current_option = 0;
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}
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// Fetch table structure at startup (one-time)
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@@ -95,7 +92,6 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
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&mut app_state,
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total_count,
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&mut current_position,
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&mut intro_state,
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).await?;
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app_state.current_position = current_position;
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