fixed command mode trigger
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@@ -21,151 +21,129 @@ pub async fn handle_edit_event(
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current_position: &mut u64,
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total_count: u64,
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) -> Result<(bool, String), Box<dyn std::error::Error>> {
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if *command_mode {
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// Delegate to the command mode handler
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let (should_exit, message, exit_command_mode) = handle_command_event(
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key,
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config,
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form_state,
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command_input,
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command_message,
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app_terminal,
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is_saved,
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current_position,
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total_count,
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).await?;
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if exit_command_mode {
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*command_mode = false;
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match key.code {
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KeyCode::Left => {
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form_state.current_cursor_pos = form_state.current_cursor_pos.saturating_sub(1);
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*ideal_cursor_column = form_state.current_cursor_pos;
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return Ok((false, "".to_string()));
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}
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if !message.is_empty() {
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return Ok((should_exit, message));
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}
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} else {
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match key.code {
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KeyCode::Left => {
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form_state.current_cursor_pos = form_state.current_cursor_pos.saturating_sub(1);
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KeyCode::Right => {
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let current_input = form_state.get_current_input();
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if form_state.current_cursor_pos < current_input.len() {
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form_state.current_cursor_pos += 1;
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*ideal_cursor_column = form_state.current_cursor_pos;
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return Ok((false, "".to_string()));
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}
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KeyCode::Right => {
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let current_input = form_state.get_current_input();
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if form_state.current_cursor_pos < current_input.len() {
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form_state.current_cursor_pos += 1;
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*ideal_cursor_column = form_state.current_cursor_pos;
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}
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return Ok((false, "".to_string()));
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}
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KeyCode::Char(':') => {
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*command_mode = true;
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command_input.clear();
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command_message.clear();
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}
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KeyCode::Esc => {
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if config.is_exit_edit_mode(key.code, key.modifiers) {
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if form_state.has_unsaved_changes {
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*command_message = "Unsaved changes! Use :w to save or :q! to discard".to_string();
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return Ok((false, command_message.clone()));
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}
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*is_edit_mode = false;
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*edit_mode_cooldown = true;
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*command_message = "Read-only mode".to_string();
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let current_input = form_state.get_current_input();
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if !current_input.is_empty() && form_state.current_cursor_pos >= current_input.len() {
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form_state.current_cursor_pos = current_input.len() - 1;
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*ideal_cursor_column = form_state.current_cursor_pos;
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}
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return Ok((false, "".to_string()));
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}
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KeyCode::Char(':') => {
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*command_mode = true;
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command_input.clear();
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command_message.clear();
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return Ok((false, "".to_string()));
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}
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KeyCode::Esc => {
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if config.is_exit_edit_mode(key.code, key.modifiers) {
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if form_state.has_unsaved_changes {
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*command_message = "Unsaved changes! Use :w to save or :q! to discard".to_string();
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return Ok((false, command_message.clone()));
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}
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}
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KeyCode::Down => {
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form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
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*is_edit_mode = false;
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*edit_mode_cooldown = true;
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*command_message = "Read-only mode".to_string();
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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if !current_input.is_empty() && form_state.current_cursor_pos >= current_input.len() {
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form_state.current_cursor_pos = current_input.len() - 1;
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*ideal_cursor_column = form_state.current_cursor_pos;
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}
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return Ok((false, command_message.clone()));
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}
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KeyCode::Up => {
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}
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KeyCode::Down => {
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form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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}
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KeyCode::Up => {
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if form_state.current_field == 0 {
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form_state.current_field = form_state.fields.len() - 1;
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} else {
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form_state.current_field = form_state.current_field.saturating_sub(1);
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}
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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}
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KeyCode::Tab => {
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if key.modifiers.contains(KeyModifiers::SHIFT) {
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if form_state.current_field == 0 {
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form_state.current_field = form_state.fields.len() - 1;
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} else {
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form_state.current_field = form_state.current_field.saturating_sub(1);
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}
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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}
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KeyCode::Tab => {
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if key.modifiers.contains(KeyModifiers::SHIFT) {
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if form_state.current_field == 0 {
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form_state.current_field = form_state.fields.len() - 1;
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} else {
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form_state.current_field = form_state.current_field.saturating_sub(1);
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}
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} else {
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form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
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}
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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}
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KeyCode::BackTab => {
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if form_state.current_field == 0 {
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form_state.current_field = form_state.fields.len() - 1;
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} else {
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form_state.current_field = form_state.current_field.saturating_sub(1);
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}
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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}
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KeyCode::Enter => {
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} else {
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form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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}
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KeyCode::Char(c) => {
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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}
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KeyCode::BackTab => {
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if form_state.current_field == 0 {
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form_state.current_field = form_state.fields.len() - 1;
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} else {
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form_state.current_field = form_state.current_field.saturating_sub(1);
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}
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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}
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KeyCode::Enter => {
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form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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}
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KeyCode::Char(c) => {
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let cursor_pos = form_state.current_cursor_pos;
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let field_value = form_state.get_current_input_mut();
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let mut chars: Vec<char> = field_value.chars().collect();
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if cursor_pos <= chars.len() {
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chars.insert(cursor_pos, c);
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*field_value = chars.into_iter().collect();
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form_state.current_cursor_pos = cursor_pos + 1;
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*ideal_cursor_column = form_state.current_cursor_pos;
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form_state.has_unsaved_changes = true;
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}
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}
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KeyCode::Backspace => {
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if form_state.current_cursor_pos > 0 {
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let cursor_pos = form_state.current_cursor_pos;
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let field_value = form_state.get_current_input_mut();
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let mut chars: Vec<char> = field_value.chars().collect();
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if cursor_pos <= chars.len() {
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chars.insert(cursor_pos, c);
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if cursor_pos <= chars.len() && cursor_pos > 0 {
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chars.remove(cursor_pos - 1);
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*field_value = chars.into_iter().collect();
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form_state.current_cursor_pos = cursor_pos + 1;
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form_state.current_cursor_pos = cursor_pos - 1;
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*ideal_cursor_column = form_state.current_cursor_pos;
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form_state.has_unsaved_changes = true;
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}
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}
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KeyCode::Backspace => {
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if form_state.current_cursor_pos > 0 {
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let cursor_pos = form_state.current_cursor_pos;
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let field_value = form_state.get_current_input_mut();
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let mut chars: Vec<char> = field_value.chars().collect();
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if cursor_pos <= chars.len() && cursor_pos > 0 {
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chars.remove(cursor_pos - 1);
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*field_value = chars.into_iter().collect();
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form_state.current_cursor_pos = cursor_pos - 1;
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*ideal_cursor_column = form_state.current_cursor_pos;
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form_state.has_unsaved_changes = true;
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}
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}
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}
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KeyCode::Delete => {
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let cursor_pos = form_state.current_cursor_pos;
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let field_value = form_state.get_current_input_mut();
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let chars: Vec<char> = field_value.chars().collect();
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if cursor_pos < chars.len() {
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let mut new_chars = chars.clone();
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new_chars.remove(cursor_pos);
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*field_value = new_chars.into_iter().collect();
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form_state.has_unsaved_changes = true;
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}
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}
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_ => {}
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}
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KeyCode::Delete => {
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let cursor_pos = form_state.current_cursor_pos;
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let field_value = form_state.get_current_input_mut();
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let chars: Vec<char> = field_value.chars().collect();
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if cursor_pos < chars.len() {
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let mut new_chars = chars.clone();
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new_chars.remove(cursor_pos);
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*field_value = new_chars.into_iter().collect();
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form_state.has_unsaved_changes = true;
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}
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}
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_ => {}
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}
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*edit_mode_cooldown = false;
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