working inputting characters

This commit is contained in:
filipriec
2025-04-05 13:34:38 +02:00
parent 1eaa716f42
commit 7fd1c1e41d
4 changed files with 159 additions and 78 deletions

View File

@@ -11,6 +11,7 @@ use crate::config::binds::config::Config;
use crate::ui::handlers::render::render_ui;
use crate::state::pages::form::FormState;
use crate::state::pages::auth::AuthState;
use crate::state::canvas_state::CanvasState;
use crate::modes::handlers::event::EventHandler;
use crate::state::state::AppState;
@@ -18,10 +19,10 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
let config = Config::load()?;
let mut terminal = TerminalCore::new()?;
let mut grpc_client = GrpcClient::new().await?;
let auth_client = AuthClient::new().await?;
// let auth_client = AuthClient::new().await?; // AuthClient is now inside EventHandler
let mut command_handler = CommandHandler::new();
let theme = Theme::from_str(&config.colors.theme);
let mut auth_state = AuthState::default();
let mut auth_state = AuthState::default(); // The single source of truth for AuthState
// Initialize app_state first
let mut app_state = AppState::new()?;
@@ -32,7 +33,7 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
// Initialize FormState with dynamic fields
let mut form_state = FormState::new(column_names);
// The rest of your UI initialization remains the same
// Initialize EventHandler (which now contains AuthClient)
let mut event_handler = EventHandler::new().await?;
let event_reader = EventReader::new();
@@ -43,13 +44,16 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
loop {
UiService::update_adresar_count(&mut grpc_client, &mut app_state).await?;
// Determine edit mode based on EventHandler state
let is_edit_mode = event_handler.is_edit_mode;
terminal.draw(|f| {
render_ui(
f,
&mut form_state,
&mut auth_state,
&mut auth_state, // Pass the single AuthState instance
&theme,
event_handler.is_edit_mode,
is_edit_mode, // Use determined edit mode
app_state.total_count,
app_state.current_position,
&app_state.current_dir,
@@ -71,6 +75,7 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
&mut grpc_client,
&mut command_handler,
&mut form_state,
&mut auth_state, // Pass the single AuthState instance here too
&mut app_state,
total_count,
&mut current_position,
@@ -78,49 +83,74 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
app_state.current_position = current_position;
// Handle position changes and update form state
if !event_handler.is_edit_mode {
let current_input = form_state.get_current_input();
let max_cursor_pos = if !current_input.is_empty() {
current_input.len() - 1 // Limit to last character in readonly mode
} else {
0
};
form_state.current_cursor_pos = event_handler.ideal_cursor_column.min(max_cursor_pos);
// Ensure position never exceeds total_count + 1
if app_state.current_position > total_count + 1 {
app_state.current_position = total_count + 1;
}
if app_state.current_position > total_count {
// New entry - reset form
form_state.reset_to_empty();
form_state.current_field = 0;
} else if app_state.current_position >= 1 && app_state.current_position <= total_count {
// Existing entry - load data
let current_position = app_state.current_position;
let message = UiService::load_adresar_by_position(
&mut grpc_client,
&mut app_state,
&mut form_state,
current_position
).await?;
// Handle position changes and update form state (Only when form is shown)
if app_state.ui.show_form { // Added check
if !event_handler.is_edit_mode {
let current_input = form_state.get_current_input();
let max_cursor_pos = if !event_handler.is_edit_mode && !current_input.is_empty() {
current_input.len() - 1 // In readonly mode, limit to last character
let max_cursor_pos = if !current_input.is_empty() {
current_input.len() - 1 // Limit to last character in readonly mode
} else {
current_input.len()
0
};
form_state.current_cursor_pos = event_handler.ideal_cursor_column.min(max_cursor_pos);
event_handler.command_message = message;
} else {
// Invalid position - reset to first entry
app_state.current_position = 1;
// Ensure position never exceeds total_count + 1
if app_state.current_position > total_count + 1 {
app_state.current_position = total_count + 1;
}
if app_state.current_position > total_count {
// New entry - reset form
form_state.reset_to_empty();
form_state.current_field = 0;
} else if app_state.current_position >= 1 && app_state.current_position <= total_count {
// Existing entry - load data
let current_position_to_load = app_state.current_position; // Use a copy
let load_message = UiService::load_adresar_by_position(
&mut grpc_client,
&mut app_state, // Pass app_state mutably if needed by the service
&mut form_state,
current_position_to_load
).await?;
let current_input = form_state.get_current_input();
let max_cursor_pos = if !event_handler.is_edit_mode && !current_input.is_empty() {
current_input.len() - 1 // In readonly mode, limit to last character
} else {
current_input.len()
};
form_state.current_cursor_pos = event_handler.ideal_cursor_column.min(max_cursor_pos);
// Don't overwrite message from handle_event if load_message is simple success
if !load_message.starts_with("Loaded entry") || message.is_empty() {
event_handler.command_message = load_message;
}
} else {
// Invalid position (e.g., 0) - reset to first entry or new entry mode
app_state.current_position = 1.min(total_count + 1); // Go to 1 or new entry if empty
if app_state.current_position > total_count {
form_state.reset_to_empty();
form_state.current_field = 0;
}
}
}
} else if app_state.ui.show_login {
// Handle cursor updates for AuthState if needed, similar to FormState
if !event_handler.is_edit_mode {
let current_input = auth_state.get_current_input();
let max_cursor_pos = if !current_input.is_empty() {
current_input.len() - 1
} else {
0
};
auth_state.current_cursor_pos = event_handler.ideal_cursor_column.min(max_cursor_pos);
}
}
// Only update command message if handle_event provided one
if !message.is_empty() {
event_handler.command_message = message;
}
event_handler.command_message = message;
if should_exit {
return Ok(());
}