dialog login functionality

This commit is contained in:
filipriec
2025-04-10 15:36:43 +02:00
parent 3ed8764087
commit 6b241304fb
5 changed files with 39 additions and 25 deletions

View File

@@ -4,6 +4,7 @@ use std::env;
use common::proto::multieko2::table_definition::ProfileTreeResponse;
use crate::components::IntroState;
use crate::modes::handlers::mode_manager::AppMode;
use crate::ui::handlers::context::DialogPurpose;
pub struct DialogState {
pub dialog_show: bool,
@@ -11,6 +12,7 @@ pub struct DialogState {
pub dialog_message: String,
pub dialog_buttons: Vec<String>,
pub dialog_active_button_index: usize,
pub purpose: Option<DialogPurpose>,
}
pub struct UiState {
@@ -84,11 +86,13 @@ impl AppState {
title: &str,
message: &str,
buttons: Vec<String>,
purpose: DialogPurpose,
) {
self.ui.dialog.dialog_title = title.to_string();
self.ui.dialog.dialog_message = message.to_string();
self.ui.dialog.dialog_buttons = buttons;
self.ui.dialog.dialog_active_button_index = 0; // Default to first button
self.ui.dialog.dialog_active_button_index = 0;
self.ui.dialog.purpose = Some(purpose);
self.ui.dialog.dialog_show = true;
self.ui.focus_outside_canvas = true;
}
@@ -100,6 +104,7 @@ impl AppState {
self.ui.dialog.dialog_message.clear();
self.ui.dialog.dialog_buttons.clear();
self.ui.dialog.dialog_active_button_index = 0;
self.ui.dialog.purpose = None;
self.ui.focus_outside_canvas = false;
}
@@ -150,11 +155,12 @@ impl Default for UiState {
impl Default for DialogState {
fn default() -> Self {
Self {
dialog_show: false, // Use new name
dialog_title: String::new(), // Use new name
dialog_message: String::new(), // Use new name
dialog_buttons: Vec::new(), // Use new name
dialog_active_button_index: 0, // Use new name
dialog_show: false,
dialog_title: String::new(),
dialog_message: String::new(),
dialog_buttons: Vec::new(),
dialog_active_button_index: 0,
purpose: None,
}
}
}