first textarea implementation
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106
canvas/src/textarea/widget.rs
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106
canvas/src/textarea/widget.rs
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// src/textarea/widget.rs
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#[cfg(feature = "gui")]
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use ratatui::{
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buffer::Buffer,
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layout::{Alignment, Rect},
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style::Style,
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text::{Line, Span},
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widgets::{
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Block, BorderType, Borders, Paragraph, StatefulWidget, Widget, Wrap,
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},
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};
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#[cfg(feature = "gui")]
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use crate::data_provider::DataProvider; // bring trait into scope
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#[cfg(feature = "gui")]
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use crate::textarea::state::TextAreaState;
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#[cfg(feature = "gui")]
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#[derive(Debug, Clone)]
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pub struct TextArea<'a> {
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pub(crate) block: Option<Block<'a>>,
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pub(crate) style: Style,
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pub(crate) border_type: BorderType,
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}
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#[cfg(feature = "gui")]
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impl<'a> Default for TextArea<'a> {
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fn default() -> Self {
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Self {
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block: Some(
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Block::default()
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.borders(Borders::ALL)
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.border_type(BorderType::Rounded),
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),
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style: Style::default(),
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border_type: BorderType::Rounded,
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}
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}
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}
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#[cfg(feature = "gui")]
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impl<'a> TextArea<'a> {
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pub fn block(mut self, block: Block<'a>) -> Self {
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self.block = Some(block);
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self
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}
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pub fn style(mut self, style: Style) -> Self {
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self.style = style;
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self
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}
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pub fn border_type(mut self, ty: BorderType) -> Self {
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self.border_type = ty;
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if let Some(b) = &mut self.block {
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*b = b.clone().border_type(ty);
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}
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self
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}
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}
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#[cfg(feature = "gui")]
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impl<'a> StatefulWidget for TextArea<'a> {
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type State = TextAreaState;
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fn render(self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
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state.ensure_visible(area, self.block.as_ref());
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let inner = if let Some(b) = &self.block {
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b.clone().render(area, buf);
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b.inner(area)
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} else {
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area
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};
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let total = state.editor.data_provider().line_count();
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let start = state.scroll_y as usize;
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let end = start
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.saturating_add(inner.height as usize)
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.min(total);
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let mut display_lines: Vec<Line> = Vec::with_capacity(end - start);
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if start >= end {
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if let Some(ph) = &state.placeholder {
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display_lines.push(Line::from(Span::raw(ph.clone())));
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}
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} else {
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for i in start..end {
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let s = state.editor.data_provider().field_value(i);
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display_lines.push(Line::from(Span::raw(s.to_string())));
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}
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}
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let mut p = Paragraph::new(display_lines)
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.alignment(Alignment::Left)
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.style(self.style);
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if state.wrap {
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p = p.wrap(Wrap { trim: false });
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}
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p.render(inner, buf);
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}
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}
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