vim like behaviour is being built
This commit is contained in:
@@ -31,6 +31,53 @@ pub struct FormEditor<D: DataProvider> {
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>,
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}
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/// Helper: Find start of last word in a field (for cross-field b movement)
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fn find_last_word_start_in_field(text: &str) -> usize {
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if text.is_empty() {
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return 0;
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}
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let chars: Vec<char> = text.chars().collect();
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if chars.is_empty() {
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return 0;
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}
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let mut pos = chars.len().saturating_sub(1);
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// Skip trailing whitespace
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while pos > 0 && chars[pos].is_whitespace() {
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pos -= 1;
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}
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// If the whole field is whitespace, return 0
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if pos == 0 && chars[0].is_whitespace() {
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return 0;
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}
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// Now we're on a non-whitespace character
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// Find the start of this word by going backwards while chars are the same type
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let char_type = if chars[pos].is_alphanumeric() { "alnum" } else { "punct" };
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while pos > 0 {
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let prev_char = chars[pos - 1];
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let prev_type = if prev_char.is_alphanumeric() {
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"alnum"
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} else if prev_char.is_whitespace() {
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"space"
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} else {
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"punct"
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};
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// Stop if we hit whitespace or different word type
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if prev_type == "space" || prev_type != char_type {
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break;
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}
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pos -= 1;
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}
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pos
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}
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impl<D: DataProvider> FormEditor<D> {
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/// Convert a char index to a byte index in a string
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fn char_to_byte_index(s: &str, char_idx: usize) -> usize {
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@@ -296,6 +343,49 @@ impl<D: DataProvider> FormEditor<D> {
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self.ui_state.validation.get_field_result(field_index)
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}
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// ===================================================================
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// VIM COMMANDS: o and O
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// ===================================================================
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/// Open new line below (vim o) - move to next field and enter insert mode
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pub fn open_line_below(&mut self) -> Result<()> {
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let field_count = self.data_provider.field_count();
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if field_count == 0 {
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return Ok(());
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}
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let next_field = (self.ui_state.current_field + 1).min(field_count.saturating_sub(1));
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// Move to next field
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self.transition_to_field(next_field)?;
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// Set cursor to start of field
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self.ui_state.cursor_pos = 0;
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self.ui_state.ideal_cursor_column = 0;
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// Enter edit mode
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self.enter_edit_mode();
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Ok(())
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}
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/// Open new line above (vim O) - move to previous field and enter insert mode
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pub fn open_line_above(&mut self) -> Result<()> {
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let prev_field = self.ui_state.current_field.saturating_sub(1);
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// Move to previous field
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self.transition_to_field(prev_field)?;
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// Set cursor to start of field
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self.ui_state.cursor_pos = 0;
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self.ui_state.ideal_cursor_column = 0;
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// Enter edit mode
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self.enter_edit_mode();
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Ok(())
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}
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// ===================================================================
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// SYNC OPERATIONS: No async needed for basic editing
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// ===================================================================
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@@ -581,7 +671,7 @@ impl<D: DataProvider> FormEditor<D> {
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let mut moved = false;
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#[cfg(not(feature = "validation"))]
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let moved = false;
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// Try mask-aware movement if validation/mask config exists
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#[cfg(feature = "validation")]
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{
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@@ -620,7 +710,7 @@ impl<D: DataProvider> FormEditor<D> {
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let mut moved = false;
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#[cfg(not(feature = "validation"))]
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let moved = false;
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// Try mask-aware movement if mask is configured for this field
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#[cfg(feature = "validation")]
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{
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@@ -1137,50 +1227,164 @@ impl<D: DataProvider> FormEditor<D> {
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self.ui_state.ideal_cursor_column = new_pos;
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}
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/// Move to start of next word (vim w)
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/// Move to start of next word (vim w) - can cross field boundaries
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pub fn move_word_next(&mut self) {
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use crate::canvas::actions::movement::word::find_next_word_start;
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let current_text = self.current_text();
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if current_text.is_empty() {
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// Empty field - try to move to next field
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if self.move_down().is_ok() {
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// Successfully moved to next field, try to find first word
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let new_text = self.current_text();
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if !new_text.is_empty() {
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let first_word_pos = if new_text.chars().next().map_or(false, |c| !c.is_whitespace()) {
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// Field starts with non-whitespace, go to position 0
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0
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} else {
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// Field starts with whitespace, find first word
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find_next_word_start(new_text, 0)
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};
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let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
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let char_len = new_text.chars().count();
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let final_pos = if is_edit_mode {
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first_word_pos.min(char_len)
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} else {
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first_word_pos.min(char_len.saturating_sub(1))
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};
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self.ui_state.cursor_pos = final_pos;
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self.ui_state.ideal_cursor_column = final_pos;
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}
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}
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return;
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}
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let new_pos = find_next_word_start(current_text, self.ui_state.cursor_pos);
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let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
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// Clamp to valid bounds for current mode
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let char_len = current_text.chars().count();
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let final_pos = if is_edit_mode {
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new_pos.min(char_len)
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let current_pos = self.ui_state.cursor_pos;
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let new_pos = find_next_word_start(current_text, current_pos);
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// Check if we've hit the end of the current field
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if new_pos >= current_text.chars().count() {
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// At end of field - jump to next field and start from beginning
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if self.move_down().is_ok() {
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// Successfully moved to next field
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let new_text = self.current_text();
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if new_text.is_empty() {
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// New field is empty, cursor stays at 0
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self.ui_state.cursor_pos = 0;
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self.ui_state.ideal_cursor_column = 0;
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} else {
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// Find first word in new field
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let first_word_pos = if new_text.chars().next().map_or(false, |c| !c.is_whitespace()) {
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// Field starts with non-whitespace, go to position 0
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0
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} else {
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// Field starts with whitespace, find first word
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find_next_word_start(new_text, 0)
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};
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let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
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let char_len = new_text.chars().count();
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let final_pos = if is_edit_mode {
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first_word_pos.min(char_len)
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} else {
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first_word_pos.min(char_len.saturating_sub(1))
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};
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self.ui_state.cursor_pos = final_pos;
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self.ui_state.ideal_cursor_column = final_pos;
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}
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}
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// If move_down() failed, we stay where we are (at end of last field)
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} else {
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new_pos.min(char_len.saturating_sub(1))
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};
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// Normal word movement within current field
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let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
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let char_len = current_text.chars().count();
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let final_pos = if is_edit_mode {
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new_pos.min(char_len)
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} else {
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new_pos.min(char_len.saturating_sub(1))
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};
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self.ui_state.cursor_pos = final_pos;
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self.ui_state.ideal_cursor_column = final_pos;
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self.ui_state.cursor_pos = final_pos;
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self.ui_state.ideal_cursor_column = final_pos;
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}
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}
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/// Move to start of previous word (vim b)
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/// Move to start of previous word (vim b) - can cross field boundaries
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pub fn move_word_prev(&mut self) {
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use crate::canvas::actions::movement::word::find_prev_word_start;
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let current_text = self.current_text();
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if current_text.is_empty() {
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// Empty field - try to move to previous field and find last word
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let current_field = self.ui_state.current_field;
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if self.move_up().is_ok() {
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// Check if we actually moved to a different field
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if self.ui_state.current_field != current_field {
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let new_text = self.current_text();
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if !new_text.is_empty() {
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let last_word_start = find_last_word_start_in_field(new_text);
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self.ui_state.cursor_pos = last_word_start;
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self.ui_state.ideal_cursor_column = last_word_start;
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}
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}
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}
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return;
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}
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let new_pos = find_prev_word_start(current_text, self.ui_state.cursor_pos);
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self.ui_state.cursor_pos = new_pos;
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self.ui_state.ideal_cursor_column = new_pos;
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let current_pos = self.ui_state.cursor_pos;
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// Special case: if we're at position 0, jump to previous field
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if current_pos == 0 {
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let current_field = self.ui_state.current_field;
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if self.move_up().is_ok() {
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// Check if we actually moved to a different field
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if self.ui_state.current_field != current_field {
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let new_text = self.current_text();
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if !new_text.is_empty() {
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let last_word_start = find_last_word_start_in_field(new_text);
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self.ui_state.cursor_pos = last_word_start;
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self.ui_state.ideal_cursor_column = last_word_start;
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}
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}
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}
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return;
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}
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// Try to find previous word in current field
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let new_pos = find_prev_word_start(current_text, current_pos);
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// Check if we actually moved
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if new_pos < current_pos {
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// Normal word movement within current field - we found a previous word
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self.ui_state.cursor_pos = new_pos;
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self.ui_state.ideal_cursor_column = new_pos;
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} else {
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// We didn't move (probably at start of first word), try previous field
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let current_field = self.ui_state.current_field;
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if self.move_up().is_ok() {
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// Check if we actually moved to a different field
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if self.ui_state.current_field != current_field {
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let new_text = self.current_text();
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if !new_text.is_empty() {
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let last_word_start = find_last_word_start_in_field(new_text);
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self.ui_state.cursor_pos = last_word_start;
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self.ui_state.ideal_cursor_column = last_word_start;
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}
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}
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}
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}
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}
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/// Move to end of current/next word (vim e)
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/// Move to end of current/next word (vim e) - can cross field boundaries
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pub fn move_word_end(&mut self) {
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use crate::canvas::actions::movement::word::find_word_end;
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let current_text = self.current_text();
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if current_text.is_empty() {
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// Empty field - try to move to next field
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if self.move_down().is_ok() {
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// Recursively call move_word_end in the new field
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self.move_word_end();
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}
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return;
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}
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@@ -1188,37 +1392,120 @@ impl<D: DataProvider> FormEditor<D> {
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let char_len = current_text.chars().count();
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let new_pos = find_word_end(current_text, current_pos);
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// If we didn't move, try next word
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let final_pos = if new_pos == current_pos && current_pos + 1 < char_len {
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find_word_end(current_text, current_pos + 1)
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} else {
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new_pos
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};
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// Check if we didn't move or hit the end of the field
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if new_pos == current_pos && current_pos + 1 < char_len {
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// Try next character and find word end from there
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let next_pos = find_word_end(current_text, current_pos + 1);
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if next_pos < char_len {
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let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
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let final_pos = if is_edit_mode {
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next_pos.min(char_len)
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} else {
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next_pos.min(char_len.saturating_sub(1))
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};
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self.ui_state.cursor_pos = final_pos;
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self.ui_state.ideal_cursor_column = final_pos;
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return;
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}
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}
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// Clamp for read-only mode
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let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
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let clamped_pos = if is_edit_mode {
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final_pos.min(char_len)
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// If we're at or near the end of the field, try next field
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if new_pos >= char_len.saturating_sub(1) {
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if self.move_down().is_ok() {
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// Position at start and find first word end
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self.ui_state.cursor_pos = 0;
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self.ui_state.ideal_cursor_column = 0;
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self.move_word_end();
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}
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} else {
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final_pos.min(char_len.saturating_sub(1))
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};
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// Normal word end movement within current field
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let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
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let final_pos = if is_edit_mode {
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new_pos.min(char_len)
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} else {
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new_pos.min(char_len.saturating_sub(1))
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};
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self.ui_state.cursor_pos = clamped_pos;
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self.ui_state.ideal_cursor_column = clamped_pos;
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self.ui_state.cursor_pos = final_pos;
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self.ui_state.ideal_cursor_column = final_pos;
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}
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}
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/// Move to end of previous word (vim ge)
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/// Move to end of previous word (vim ge) - can cross field boundaries
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pub fn move_word_end_prev(&mut self) {
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use crate::canvas::actions::movement::word::find_prev_word_end;
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let current_text = self.current_text();
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if current_text.is_empty() {
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// Empty field - try to move to previous field
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let current_field = self.ui_state.current_field;
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if self.move_up().is_ok() {
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// Check if we actually moved to a different field
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if self.ui_state.current_field != current_field {
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// Position at end and find last word end
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let new_text = self.current_text();
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if !new_text.is_empty() {
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let char_len = new_text.chars().count();
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self.ui_state.cursor_pos = char_len;
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self.ui_state.ideal_cursor_column = char_len;
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self.move_word_end_prev();
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}
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}
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}
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return;
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}
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let new_pos = find_prev_word_end(current_text, self.ui_state.cursor_pos);
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self.ui_state.cursor_pos = new_pos;
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self.ui_state.ideal_cursor_column = new_pos;
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let current_pos = self.ui_state.cursor_pos;
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// Special case: if we're at position 0, jump to previous field
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if current_pos == 0 {
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let current_field = self.ui_state.current_field;
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if self.move_up().is_ok() {
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// Check if we actually moved to a different field
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if self.ui_state.current_field != current_field {
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let new_text = self.current_text();
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if !new_text.is_empty() {
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let char_len = new_text.chars().count();
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self.ui_state.cursor_pos = char_len;
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self.ui_state.ideal_cursor_column = char_len;
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self.move_word_end_prev();
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}
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}
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}
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return;
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}
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let new_pos = find_prev_word_end(current_text, current_pos);
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// Check if we didn't move significantly (near start of field)
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if new_pos == current_pos || new_pos <= 1 {
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// Try to jump to previous field
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let current_field = self.ui_state.current_field;
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if self.move_up().is_ok() {
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// Check if we actually moved to a different field
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if self.ui_state.current_field != current_field {
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let new_text = self.current_text();
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if !new_text.is_empty() {
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let char_len = new_text.chars().count();
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self.ui_state.cursor_pos = char_len;
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self.ui_state.ideal_cursor_column = char_len;
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self.move_word_end_prev();
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}
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}
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}
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} else {
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// Normal word movement within current field
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let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
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let char_len = current_text.chars().count();
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let final_pos = if is_edit_mode {
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new_pos.min(char_len)
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} else {
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new_pos.min(char_len.saturating_sub(1))
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};
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self.ui_state.cursor_pos = final_pos;
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self.ui_state.ideal_cursor_column = final_pos;
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}
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}
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/// Delete character before cursor (vim x in insert mode / backspace)
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@@ -1604,10 +1891,18 @@ impl<D: DataProvider> FormEditor<D> {
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self.move_word_next();
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}
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pub fn move_word_end_with_selection(&mut self) {
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self.move_word_end();
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}
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pub fn move_word_prev_with_selection(&mut self) {
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self.move_word_prev();
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}
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|
||||
pub fn move_word_end_prev_with_selection(&mut self) {
|
||||
self.move_word_end_prev();
|
||||
}
|
||||
|
||||
pub fn move_line_start_with_selection(&mut self) {
|
||||
self.move_line_start();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user