trying to fix end line bugs
This commit is contained in:
@@ -14,7 +14,12 @@ use ratatui::{
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use crate::data_provider::DataProvider;
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#[cfg(feature = "gui")]
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use crate::textarea::state::{TextAreaState, TextOverflowMode};
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use crate::textarea::state::{
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compute_h_scroll_with_padding,
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count_wrapped_rows_indented,
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TextAreaState,
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TextOverflowMode,
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};
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#[cfg(feature = "gui")]
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use unicode_width::UnicodeWidthChar;
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@@ -70,6 +75,18 @@ fn display_width(s: &str) -> u16 {
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.sum()
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}
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#[cfg(feature = "gui")]
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fn display_cols_up_to(s: &str, char_count: usize) -> u16 {
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let mut cols: u16 = 0;
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for (i, ch) in s.chars().enumerate() {
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if i >= char_count {
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break;
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}
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cols = cols.saturating_add(UnicodeWidthChar::width(ch).unwrap_or(0) as u16);
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}
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cols
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}
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#[cfg(feature = "gui")]
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fn clip_with_indicator(s: &str, width: u16, indicator: char) -> Line<'static> {
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if width == 0 {
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@@ -95,86 +112,179 @@ fn clip_with_indicator(s: &str, width: u16, indicator: char) -> Line<'static> {
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Line::from(vec![Span::raw(out), Span::raw(indicator.to_string())])
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}
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// anchor: near other helpers
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#[cfg(feature = "gui")]
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fn slice_by_display_cols(s: &str, start_cols: u16, max_cols: u16) -> String {
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if max_cols == 0 {
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return String::new();
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}
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let mut current_cols: u16 = 0;
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let mut output = String::new();
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let mut output_cols: u16 = 0;
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let mut taken: u16 = 0;
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let mut started = false;
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for ch in s.chars() {
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let char_width = UnicodeWidthChar::width(ch).unwrap_or(0) as u16;
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// Skip characters until we reach the start position
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let w = UnicodeWidthChar::width(ch).unwrap_or(0) as u16;
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if !started {
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if current_cols + char_width <= start_cols {
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current_cols += char_width;
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if current_cols.saturating_add(w) <= start_cols {
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current_cols = current_cols.saturating_add(w);
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continue;
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} else {
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started = true;
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}
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}
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// Stop if adding this character would exceed our budget
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if output_cols + char_width > max_cols {
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if taken.saturating_add(w) > max_cols {
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break;
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}
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output.push(ch);
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output_cols += char_width;
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current_cols += char_width;
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taken = taken.saturating_add(w);
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current_cols = current_cols.saturating_add(w);
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}
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output
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}
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#[cfg(feature = "gui")]
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fn clip_window_with_indicator(
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fn clip_window_with_indicator_padded(
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text: &str,
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width: u16,
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view_width: u16,
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indicator: char,
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start_cols: u16,
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) -> Line<'static> {
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if width == 0 {
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if view_width == 0 {
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return Line::from("");
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}
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let total_width = display_width(text);
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let total = display_width(text);
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// If the line fits entirely, show it as-is (no indicators, no windowing)
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if total_width <= width {
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return Line::from(Span::raw(text.to_string()));
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}
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// Left indicator if we scrolled
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let show_left = start_cols > 0;
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let left_cols: u16 = if show_left { 1 } else { 0 };
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// Left indicator only if there is real overflow and the window is shifted
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let show_left_indicator = start_cols > 0 && total_width > width;
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let left_indicator_width = if show_left_indicator { 1 } else { 0 };
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// Capacity for text if we also need a right indicator
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let cap_with_right = view_width.saturating_sub(left_cols + 1);
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// Will we overflow to the right from this start?
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let remaining_after_start = total_width.saturating_sub(start_cols);
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let content_budget = width.saturating_sub(left_indicator_width);
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let show_right_indicator = remaining_after_start > content_budget;
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let right_indicator_width = if show_right_indicator { 1 } else { 0 };
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// Do we still have content beyond this window?
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let remaining = total.saturating_sub(start_cols);
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let show_right = remaining > cap_with_right;
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// Compute visible slice budget
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let actual_content_width = content_budget.saturating_sub(right_indicator_width);
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let visible_content = slice_by_display_cols(text, start_cols, actual_content_width);
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// Final capacity for visible text
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let max_visible = if show_right {
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cap_with_right
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} else {
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view_width.saturating_sub(left_cols)
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};
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let mut spans = Vec::new();
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if show_left_indicator {
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let visible = slice_by_display_cols(text, start_cols, max_visible);
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let mut spans: Vec<Span> = Vec::new();
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if show_left {
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spans.push(Span::raw(indicator.to_string()));
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}
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spans.push(Span::raw(visible_content));
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if show_right_indicator {
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// Visible text
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spans.push(Span::raw(visible.clone()));
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// Place $ flush-right
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if show_right {
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let used_cols = left_cols + display_width(&visible);
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let right_pos = view_width.saturating_sub(1);
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let filler = right_pos.saturating_sub(used_cols);
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if filler > 0 {
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spans.push(Span::raw(" ".repeat(filler as usize)));
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}
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spans.push(Span::raw(indicator.to_string()));
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}
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Line::from(spans)
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}
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#[cfg(feature = "gui")]
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fn wrap_segments_with_indent(
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s: &str,
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width: u16,
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indent: u16,
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) -> Vec<String> {
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let mut segments: Vec<String> = Vec::new();
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if width == 0 {
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segments.push(String::new());
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return segments;
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}
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let indent = indent.min(width.saturating_sub(1));
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let cont_cap = width.saturating_sub(indent);
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let indent_str = " ".repeat(indent as usize);
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let mut buf = String::new();
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let mut used: u16 = 0;
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let mut first = true;
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for ch in s.chars() {
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let w = UnicodeWidthChar::width(ch).unwrap_or(0) as u16;
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let cap = if first { width } else { cont_cap };
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// Early-wrap: wrap before filling the last cell (and avoid empty segment)
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if used > 0 && used.saturating_add(w) >= cap {
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segments.push(buf);
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buf = String::new();
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used = 0;
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first = false;
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if indent > 0 {
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buf.push_str(&indent_str);
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used = indent;
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}
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}
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buf.push(ch);
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used = used.saturating_add(w);
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}
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segments.push(buf);
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segments
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}
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// Map visual row offset to (logical line, intra segment)
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#[cfg(feature = "gui")]
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fn resolve_start_line_and_intra_indented(
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state: &TextAreaState,
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inner: Rect,
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) -> (usize, u16) {
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let provider = state.editor.data_provider();
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let total = provider.line_count();
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if total == 0 {
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return (0, 0);
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}
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let wrap = matches!(state.overflow_mode, TextOverflowMode::Wrap);
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let width = inner.width;
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let target_vis = state.scroll_y;
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if !wrap {
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let start = (target_vis as usize).min(total);
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return (start, 0);
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}
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let indent = state.wrap_indent_cols;
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let mut acc: u16 = 0;
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for i in 0..total {
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let s = provider.field_value(i);
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let rows = count_wrapped_rows_indented(s, width, indent);
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if acc.saturating_add(rows) > target_vis {
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let intra = target_vis.saturating_sub(acc);
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return (i, intra);
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}
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acc = acc.saturating_add(rows);
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}
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(total.saturating_sub(1), 0)
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}
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#[cfg(feature = "gui")]
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impl<'a> StatefulWidget for TextArea<'a> {
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type State = TextAreaState;
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@@ -189,52 +299,72 @@ impl<'a> StatefulWidget for TextArea<'a> {
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area
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};
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let total = state.editor.data_provider().line_count();
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let start = state.scroll_y as usize;
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let end = start
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.saturating_add(inner.height as usize)
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.min(total);
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let wrap_mode = matches!(state.overflow_mode, TextOverflowMode::Wrap);
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let provider = state.editor.data_provider();
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let total = provider.line_count();
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let mut display_lines: Vec<Line> = Vec::with_capacity(end - start);
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let (start, intra) = resolve_start_line_and_intra_indented(state, inner);
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if start >= end {
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let mut display_lines: Vec<Line> = Vec::new();
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if total == 0 || start >= total {
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if let Some(ph) = &state.placeholder {
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display_lines.push(Line::from(Span::raw(ph.clone())));
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}
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} else {
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for i in start..end {
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let s = state.editor.data_provider().field_value(i);
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match state.overflow_mode {
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TextOverflowMode::Wrap => {
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display_lines.push(Line::from(Span::raw(s.to_string())));
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} else if wrap_mode {
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// manual pre-wrap path (unchanged)
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let mut rows_left = inner.height;
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let indent = state.wrap_indent_cols;
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let mut i = start;
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while i < total && rows_left > 0 {
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let s = provider.field_value(i);
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let segments = wrap_segments_with_indent(s, inner.width, indent);
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let skip = if i == start { intra as usize } else { 0 };
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for seg in segments.into_iter().skip(skip) {
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display_lines.push(Line::from(Span::raw(seg)));
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rows_left = rows_left.saturating_sub(1);
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if rows_left == 0 {
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break;
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}
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}
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i += 1;
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}
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} else {
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// Indicator mode: full inner width; RIGHT_PAD only affects cursor clamp and h-scroll
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let end = (start.saturating_add(inner.height as usize)).min(total);
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for i in start..end {
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let s = provider.field_value(i);
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match state.overflow_mode {
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TextOverflowMode::Wrap => unreachable!(),
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TextOverflowMode::Indicator { ch } => {
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// Use horizontal scroll for the active line, show full text for others
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let h_scroll_offset = if i == state.current_field() {
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state.h_scroll
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// Same-frame h-scroll so text shifts immediately
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let start_cols = if i == state.current_field() {
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let col_idx = state.display_cursor_position();
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let cursor_cols = display_cols_up_to(s, col_idx);
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let (target_h, _left_cols) =
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compute_h_scroll_with_padding(cursor_cols, inner.width);
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target_h.max(state.h_scroll)
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} else {
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0
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};
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display_lines.push(clip_window_with_indicator(
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display_lines.push(clip_window_with_indicator_padded(
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s,
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inner.width,
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inner.width, // full view width
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ch,
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h_scroll_offset,
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start_cols,
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));
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}
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}
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}
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}
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let mut p = Paragraph::new(display_lines)
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let p = Paragraph::new(display_lines)
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.alignment(Alignment::Left)
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.style(self.style);
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if matches!(state.overflow_mode, TextOverflowMode::Wrap) {
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p = p.wrap(Wrap { trim: false });
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}
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// No Paragraph::wrap/scroll in wrap mode — we pre-wrap.
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p.render(inner, buf);
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}
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}
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