autotrigger vs manual trigger
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@@ -2,6 +2,7 @@
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use crate::canvas::state::CanvasState;
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use crate::canvas::actions::{CanvasAction, ActionResult, execute_canvas_action};
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use crate::config::CanvasConfig;
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/// High-level action dispatcher that coordinates between different action types
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pub struct ActionDispatcher;
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@@ -13,7 +14,9 @@ impl ActionDispatcher {
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state: &mut S,
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ideal_cursor_column: &mut usize,
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) -> anyhow::Result<ActionResult> {
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execute_canvas_action(action, state, ideal_cursor_column).await
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// Load config once here instead of threading it everywhere
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execute_canvas_action(action, state, ideal_cursor_column, Some(&CanvasConfig::load())).await
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}
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/// Quick action dispatch from KeyCode
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