edit mode is now generalized
This commit is contained in:
@@ -6,14 +6,14 @@ quit = [":q", "ctrl+q"]
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force_quit = [":q!", "ctrl+shift+q"]
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save_and_quit = [":wq", "ctrl+shift+s"]
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enter_command_mode = [":", "shift+;"]
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exit_command_mode = ["ctrl+g", "5"]
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enter_command_mode = [":", "ctrl+;"]
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exit_command_mode = ["ctrl+g", "esc"]
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# MODE SPECIFIC
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# READ ONLY MODE
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enter_edit_mode_before = ["i"]
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enter_edit_mode_after = ["a"]
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previous_entry = ["q"]
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previous_entry = ["left","q"]
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next_entry = ["right","1"]
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move_left = ["h"]
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@@ -30,7 +30,11 @@ move_first_line = ["gg"]
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move_last_line = ["x"]
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# EDIT MODE
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exit_edit_mode = ["esc", "ctrl+e"]
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exit_edit_mode = ["esc","ctrl+e"]
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delete_char_forward = ["delete"]
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delete_char_backward = ["backspace"]
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next_field = ["tab", "enter"]
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prev_field = ["shift+tab", "backtab"]
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[colors]
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theme = "dark"
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@@ -5,6 +5,7 @@ use crate::tui::terminal::AppTerminal;
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use crate::config::config::Config;
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use crate::ui::handlers::form::FormState;
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use crate::modes::handlers::command_mode::handle_command_event;
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use crate::config::key_sequences::KeySequenceTracker;
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pub async fn handle_edit_event(
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key: KeyEvent,
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@@ -46,88 +47,85 @@ pub async fn handle_edit_event(
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return Ok((false, "".to_string()));
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}
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// Regular edit mode handling
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// Try to match against action mappings first
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let mut key_sequence_tracker = KeySequenceTracker::new(800);
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if key.modifiers.is_empty() {
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key_sequence_tracker.add_key(key.code);
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let sequence = key_sequence_tracker.get_sequence();
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// Try to match the current sequence against all bindings
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if let Some(action) = config.matches_key_sequence_generalized(&sequence) {
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let result = execute_edit_action(
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action,
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form_state,
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is_edit_mode,
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edit_mode_cooldown,
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ideal_cursor_column,
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command_message,
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app_terminal,
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).await?;
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return Ok((false, result));
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}
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// Check if this might be a prefix of a longer sequence
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if config.is_key_sequence_prefix(&sequence) {
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// If it's a prefix, wait for more keys
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return Ok((false, command_message.clone()));
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}
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// Since it's not part of a multi-key sequence, check for a direct action
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if sequence.len() == 1 && !config.is_key_sequence_prefix(&sequence) {
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// Try to handle it as a single key
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if let Some(action) = config.get_action_for_key(key.code, key.modifiers) {
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let result = execute_edit_action(
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action,
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form_state,
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is_edit_mode,
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edit_mode_cooldown,
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ideal_cursor_column,
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command_message,
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app_terminal,
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).await?;
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return Ok((false, result));
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}
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}
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} else {
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// If modifiers are pressed, check for direct key bindings
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if let Some(action) = config.get_action_for_key(key.code, key.modifiers) {
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let result = execute_edit_action(
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action,
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form_state,
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is_edit_mode,
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edit_mode_cooldown,
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ideal_cursor_column,
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command_message,
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app_terminal,
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).await?;
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return Ok((false, result));
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}
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}
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// If not handled by action mappings, handle edit-specific behavior
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handle_edit_specific_input(
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key,
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form_state,
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ideal_cursor_column,
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);
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*edit_mode_cooldown = false;
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Ok((false, command_message.clone()))
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}
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// Handle edit-specific key input (character input, backspace, delete)
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fn handle_edit_specific_input(
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key: KeyEvent,
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form_state: &mut FormState,
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ideal_cursor_column: &mut usize,
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) {
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match key.code {
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KeyCode::Left => {
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form_state.current_cursor_pos = form_state.current_cursor_pos.saturating_sub(1);
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*ideal_cursor_column = form_state.current_cursor_pos;
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return Ok((false, "".to_string()));
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}
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KeyCode::Right => {
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let current_input = form_state.get_current_input();
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if form_state.current_cursor_pos < current_input.len() {
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form_state.current_cursor_pos += 1;
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*ideal_cursor_column = form_state.current_cursor_pos;
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}
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return Ok((false, "".to_string()));
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}
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KeyCode::Esc => {
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if config.is_exit_edit_mode(key.code, key.modifiers) {
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if form_state.has_unsaved_changes {
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*command_message = "Unsaved changes! Use :w to save or :q! to discard".to_string();
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return Ok((false, command_message.clone()));
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}
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*is_edit_mode = false;
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*edit_mode_cooldown = true;
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*command_message = "Read-only mode".to_string();
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let current_input = form_state.get_current_input();
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if !current_input.is_empty() && form_state.current_cursor_pos >= current_input.len() {
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form_state.current_cursor_pos = current_input.len() - 1;
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*ideal_cursor_column = form_state.current_cursor_pos;
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}
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return Ok((false, command_message.clone()));
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}
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}
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KeyCode::Down => {
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form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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}
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KeyCode::Up => {
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if form_state.current_field == 0 {
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form_state.current_field = form_state.fields.len() - 1;
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} else {
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form_state.current_field = form_state.current_field.saturating_sub(1);
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}
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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}
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KeyCode::Tab => {
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if key.modifiers.contains(KeyModifiers::SHIFT) {
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if form_state.current_field == 0 {
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form_state.current_field = form_state.fields.len() - 1;
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} else {
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form_state.current_field = form_state.current_field.saturating_sub(1);
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}
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} else {
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form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
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}
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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}
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KeyCode::BackTab => {
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if form_state.current_field == 0 {
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form_state.current_field = form_state.fields.len() - 1;
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} else {
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form_state.current_field = form_state.current_field.saturating_sub(1);
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}
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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}
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KeyCode::Enter => {
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form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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}
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KeyCode::Char(c) => {
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// In edit mode, ':' is just a normal character
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// Character input
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let cursor_pos = form_state.current_cursor_pos;
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let field_value = form_state.get_current_input_mut();
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let mut chars: Vec<char> = field_value.chars().collect();
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@@ -140,6 +138,7 @@ pub async fn handle_edit_event(
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}
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}
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KeyCode::Backspace => {
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// Delete character backward
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if form_state.current_cursor_pos > 0 {
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let cursor_pos = form_state.current_cursor_pos;
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let field_value = form_state.get_current_input_mut();
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@@ -154,6 +153,7 @@ pub async fn handle_edit_event(
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}
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}
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KeyCode::Delete => {
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// Delete character forward
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let cursor_pos = form_state.current_cursor_pos;
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let field_value = form_state.get_current_input_mut();
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let chars: Vec<char> = field_value.chars().collect();
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@@ -164,9 +164,339 @@ pub async fn handle_edit_event(
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form_state.has_unsaved_changes = true;
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}
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}
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_ => {}
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KeyCode::Tab => {
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// Tab key special handling
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if key.modifiers.contains(KeyModifiers::SHIFT) {
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if form_state.current_field == 0 {
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form_state.current_field = form_state.fields.len() - 1;
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} else {
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form_state.current_field = form_state.current_field.saturating_sub(1);
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}
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} else {
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form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
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}
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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}
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KeyCode::Enter => {
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// Enter key moves to next field
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form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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}
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_ => {} // Ignore other keys
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}
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}
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async fn execute_edit_action(
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action: &str,
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form_state: &mut FormState,
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is_edit_mode: &mut bool,
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edit_mode_cooldown: &mut bool,
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ideal_cursor_column: &mut usize,
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command_message: &mut String,
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app_terminal: &mut AppTerminal,
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) -> Result<String, Box<dyn std::error::Error>> {
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match action {
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// Navigation actions
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"move_left" => {
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form_state.current_cursor_pos = form_state.current_cursor_pos.saturating_sub(1);
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*ideal_cursor_column = form_state.current_cursor_pos;
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Ok("".to_string())
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}
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"move_right" => {
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let current_input = form_state.get_current_input();
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if form_state.current_cursor_pos < current_input.len() {
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form_state.current_cursor_pos += 1;
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*ideal_cursor_column = form_state.current_cursor_pos;
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}
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Ok("".to_string())
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}
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"move_up" => {
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if form_state.current_field == 0 {
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form_state.current_field = form_state.fields.len() - 1;
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} else {
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form_state.current_field = form_state.current_field.saturating_sub(1);
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}
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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Ok("".to_string())
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}
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"move_down" => {
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form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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Ok("".to_string())
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}
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"move_line_start" => {
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form_state.current_cursor_pos = 0;
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*ideal_cursor_column = form_state.current_cursor_pos;
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Ok("".to_string())
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}
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"move_line_end" => {
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let current_input = form_state.get_current_input();
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form_state.current_cursor_pos = current_input.len();
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*ideal_cursor_column = form_state.current_cursor_pos;
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Ok("".to_string())
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}
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"move_first_line" => {
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form_state.current_field = 0;
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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Ok("Moved to first line".to_string())
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}
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"move_last_line" => {
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form_state.current_field = form_state.fields.len() - 1;
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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Ok("Moved to last line".to_string())
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}
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// Mode actions
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"exit_edit_mode" => {
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if form_state.has_unsaved_changes {
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*command_message = "Unsaved changes! Use :w to save or :q! to discard".to_string();
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return Ok(command_message.clone());
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}
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*is_edit_mode = false;
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*edit_mode_cooldown = true;
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*command_message = "Read-only mode".to_string();
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app_terminal.set_cursor_style(crossterm::cursor::SetCursorStyle::SteadyBlock)?;
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let current_input = form_state.get_current_input();
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if !current_input.is_empty() && form_state.current_cursor_pos >= current_input.len() {
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form_state.current_cursor_pos = current_input.len() - 1;
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*ideal_cursor_column = form_state.current_cursor_pos;
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}
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Ok(command_message.clone())
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}
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// Word movement actions
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"move_word_next" => {
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let current_input = form_state.get_current_input();
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if !current_input.is_empty() {
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let new_pos = find_next_word_start(current_input, form_state.current_cursor_pos);
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form_state.current_cursor_pos = new_pos.min(current_input.len());
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*ideal_cursor_column = form_state.current_cursor_pos;
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}
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Ok("".to_string())
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}
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"move_word_end" => {
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let current_input = form_state.get_current_input();
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if !current_input.is_empty() {
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let new_pos = find_word_end(current_input, form_state.current_cursor_pos);
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form_state.current_cursor_pos = new_pos.min(current_input.len());
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*ideal_cursor_column = form_state.current_cursor_pos;
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}
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Ok("".to_string())
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}
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"move_word_prev" => {
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let current_input = form_state.get_current_input();
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if !current_input.is_empty() {
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let new_pos = find_prev_word_start(current_input, form_state.current_cursor_pos);
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form_state.current_cursor_pos = new_pos;
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*ideal_cursor_column = form_state.current_cursor_pos;
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}
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Ok("".to_string())
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}
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"move_word_end_prev" => {
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let current_input = form_state.get_current_input();
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if !current_input.is_empty() {
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let new_pos = find_prev_word_end(current_input, form_state.current_cursor_pos);
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form_state.current_cursor_pos = new_pos;
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*ideal_cursor_column = form_state.current_cursor_pos;
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}
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Ok("".to_string())
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}
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// Edit-specific actions (if you want to add keybindings for these operations)
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"delete_char_forward" => {
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let cursor_pos = form_state.current_cursor_pos;
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let field_value = form_state.get_current_input_mut();
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let chars: Vec<char> = field_value.chars().collect();
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if cursor_pos < chars.len() {
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let mut new_chars = chars.clone();
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new_chars.remove(cursor_pos);
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*field_value = new_chars.into_iter().collect();
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form_state.has_unsaved_changes = true;
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}
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Ok("".to_string())
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}
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"delete_char_backward" => {
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if form_state.current_cursor_pos > 0 {
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let cursor_pos = form_state.current_cursor_pos;
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let field_value = form_state.get_current_input_mut();
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let mut chars: Vec<char> = field_value.chars().collect();
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if cursor_pos <= chars.len() && cursor_pos > 0 {
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chars.remove(cursor_pos - 1);
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*field_value = chars.into_iter().collect();
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form_state.current_cursor_pos = cursor_pos - 1;
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*ideal_cursor_column = form_state.current_cursor_pos;
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form_state.has_unsaved_changes = true;
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}
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}
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Ok("".to_string())
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}
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"next_field" => {
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form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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Ok("".to_string())
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}
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"prev_field" => {
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if form_state.current_field == 0 {
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form_state.current_field = form_state.fields.len() - 1;
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} else {
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form_state.current_field = form_state.current_field.saturating_sub(1);
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}
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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Ok("".to_string())
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}
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// Add more edit mode actions as needed
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_ => Ok(format!("Unknown action: {}", action)),
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}
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}
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|
||||
// Reuse these character and word navigation helper functions
|
||||
#[derive(PartialEq)]
|
||||
enum CharType {
|
||||
Whitespace,
|
||||
Alphanumeric,
|
||||
Punctuation,
|
||||
}
|
||||
|
||||
fn get_char_type(c: char) -> CharType {
|
||||
if c.is_whitespace() {
|
||||
CharType::Whitespace
|
||||
} else if c.is_alphanumeric() {
|
||||
CharType::Alphanumeric
|
||||
} else {
|
||||
CharType::Punctuation
|
||||
}
|
||||
}
|
||||
|
||||
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
|
||||
let chars: Vec<char> = text.chars().collect();
|
||||
if chars.is_empty() || current_pos >= chars.len() {
|
||||
return current_pos;
|
||||
}
|
||||
|
||||
*edit_mode_cooldown = false;
|
||||
Ok((false, command_message.clone()))
|
||||
let mut pos = current_pos;
|
||||
let initial_type = get_char_type(chars[pos]);
|
||||
while pos < chars.len() && get_char_type(chars[pos]) == initial_type {
|
||||
pos += 1;
|
||||
}
|
||||
|
||||
while pos < chars.len() && get_char_type(chars[pos]) == CharType::Whitespace {
|
||||
pos += 1;
|
||||
}
|
||||
|
||||
pos
|
||||
}
|
||||
|
||||
fn find_word_end(text: &str, current_pos: usize) -> usize {
|
||||
let chars: Vec<char> = text.chars().collect();
|
||||
if chars.is_empty() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if current_pos >= chars.len() - 1 {
|
||||
return chars.len() - 1;
|
||||
}
|
||||
|
||||
let mut pos = current_pos;
|
||||
|
||||
if get_char_type(chars[pos]) == CharType::Whitespace {
|
||||
while pos < chars.len() && get_char_type(chars[pos]) == CharType::Whitespace {
|
||||
pos += 1;
|
||||
}
|
||||
} else {
|
||||
let current_type = get_char_type(chars[pos]);
|
||||
if pos + 1 < chars.len() && get_char_type(chars[pos + 1]) != current_type {
|
||||
pos += 1;
|
||||
while pos < chars.len() && get_char_type(chars[pos]) == CharType::Whitespace {
|
||||
pos += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if pos >= chars.len() {
|
||||
return chars.len() - 1;
|
||||
}
|
||||
|
||||
let word_type = get_char_type(chars[pos]);
|
||||
while pos + 1 < chars.len() && get_char_type(chars[pos + 1]) == word_type {
|
||||
pos += 1;
|
||||
}
|
||||
|
||||
pos
|
||||
}
|
||||
|
||||
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
|
||||
let chars: Vec<char> = text.chars().collect();
|
||||
if chars.is_empty() || current_pos == 0 {
|
||||
return 0;
|
||||
}
|
||||
|
||||
let mut pos = current_pos.saturating_sub(1);
|
||||
|
||||
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
|
||||
pos -= 1;
|
||||
}
|
||||
|
||||
if get_char_type(chars[pos]) != CharType::Whitespace {
|
||||
let word_type = get_char_type(chars[pos]);
|
||||
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
|
||||
pos -= 1;
|
||||
}
|
||||
}
|
||||
|
||||
pos
|
||||
}
|
||||
|
||||
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
|
||||
let chars: Vec<char> = text.chars().collect();
|
||||
if chars.is_empty() || current_pos <= 1 {
|
||||
return 0;
|
||||
}
|
||||
|
||||
let mut pos = current_pos.saturating_sub(1);
|
||||
|
||||
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
|
||||
pos -= 1;
|
||||
}
|
||||
|
||||
if pos > 0 && get_char_type(chars[pos]) != CharType::Whitespace {
|
||||
let word_type = get_char_type(chars[pos]);
|
||||
|
||||
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
|
||||
pos -= 1;
|
||||
}
|
||||
|
||||
while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace {
|
||||
pos -= 1;
|
||||
}
|
||||
|
||||
if pos > 0 {
|
||||
pos -= 1;
|
||||
let prev_word_type = get_char_type(chars[pos]);
|
||||
while pos > 0 && get_char_type(chars[pos - 1]) == prev_word_type {
|
||||
pos -= 1;
|
||||
}
|
||||
|
||||
while pos < chars.len() - 1 &&
|
||||
get_char_type(chars[pos + 1]) == prev_word_type {
|
||||
pos += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pos
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user