a bit of a cleanup, updated functionality of ge now working porperly well
This commit is contained in:
@@ -5,6 +5,12 @@ pub mod line;
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pub mod char;
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// Re-export commonly used functions
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pub use word::{find_next_word_start, find_word_end, find_prev_word_start, find_prev_word_end};
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pub use word::{
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find_next_word_start, find_word_end, find_prev_word_start, find_prev_word_end,
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find_next_WORD_start, find_prev_WORD_start, find_WORD_end, find_prev_WORD_end,
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// Add these new exports:
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find_last_word_start_in_field, find_last_word_end_in_field,
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find_last_WORD_start_in_field, find_last_WORD_end_in_field,
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};
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pub use line::{line_start_position, line_end_position, safe_cursor_position};
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pub use char::{move_left, move_right, is_valid_cursor_position, clamp_cursor_position};
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@@ -1,6 +1,7 @@
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// src/canvas/actions/movement/word.rs
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// Replace the entire file with this corrected version:
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#[derive(PartialEq)]
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#[derive(PartialEq, Copy, Clone)]
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enum CharType {
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Whitespace,
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Alphanumeric,
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@@ -107,46 +108,59 @@ pub fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
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}
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}
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/// Find the end of the previous word
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/// Find the end of the previous word (CORRECTED VERSION for vim's ge command)
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pub fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
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let chars: Vec<char> = text.chars().collect();
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if chars.is_empty() || current_pos == 0 {
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return 0;
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}
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let mut pos = current_pos.saturating_sub(1);
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// Find all word end positions using boundary detection
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let mut word_ends = Vec::new();
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let mut in_word = false;
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let mut current_word_type: Option<CharType> = None;
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// Skip whitespace backwards
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while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
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pos -= 1;
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for (i, &ch) in chars.iter().enumerate() {
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let char_type = get_char_type(ch);
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match char_type {
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CharType::Whitespace => {
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if in_word {
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// End of a word
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word_ends.push(i - 1);
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in_word = false;
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current_word_type = None;
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}
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}
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_ => {
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if !in_word || current_word_type != Some(char_type) {
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// Start of a new word (or word type change)
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if in_word {
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// End the previous word first
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word_ends.push(i - 1);
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}
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in_word = true;
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current_word_type = Some(char_type);
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}
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}
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}
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}
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if pos == 0 && get_char_type(chars[0]) == CharType::Whitespace {
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return 0;
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}
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if pos == 0 && get_char_type(chars[0]) != CharType::Whitespace {
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return 0;
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// Add the final word end if text doesn't end with whitespace
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if in_word && !chars.is_empty() {
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word_ends.push(chars.len() - 1);
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}
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let word_type = get_char_type(chars[pos]);
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while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
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pos -= 1;
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// Find the largest word end position that's before current_pos
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for &end_pos in word_ends.iter().rev() {
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if end_pos < current_pos {
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return end_pos;
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}
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}
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// Skip whitespace before this word
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while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace {
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pos -= 1;
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}
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if pos > 0 {
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pos - 1
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} else {
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0
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}
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}
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// Add these functions to your word movement module
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/// Find the start of the next WORD (whitespace-separated)
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pub fn find_next_WORD_start(text: &str, current_pos: usize) -> usize {
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let chars: Vec<char> = text.chars().collect();
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@@ -251,3 +265,139 @@ pub fn find_prev_WORD_end(text: &str, current_pos: usize) -> usize {
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// Return position of last character in WORD
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pos.saturating_sub(1)
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}
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// ============================================================================
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// FIELD BOUNDARY HELPER FUNCTIONS (for cross-field movement)
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// ============================================================================
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/// Find the start of the last word in a field (for cross-field 'b' movement)
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pub fn find_last_word_start_in_field(text: &str) -> usize {
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if text.is_empty() {
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return 0;
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}
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let chars: Vec<char> = text.chars().collect();
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if chars.is_empty() {
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return 0;
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}
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let mut pos = chars.len().saturating_sub(1);
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// Skip trailing whitespace
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while pos > 0 && chars[pos].is_whitespace() {
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pos -= 1;
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}
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// If the whole field is whitespace, return 0
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if pos == 0 && chars[0].is_whitespace() {
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return 0;
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}
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// Now we're on a non-whitespace character
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// Find the start of this word by going backwards while chars are the same type
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let char_type = if chars[pos].is_alphanumeric() { "alnum" } else { "punct" };
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while pos > 0 {
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let prev_char = chars[pos - 1];
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let prev_type = if prev_char.is_alphanumeric() {
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"alnum"
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} else if prev_char.is_whitespace() {
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"space"
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} else {
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"punct"
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};
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// Stop if we hit whitespace or different word type
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if prev_type == "space" || prev_type != char_type {
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break;
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}
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pos -= 1;
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}
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pos
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}
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/// Find the end of the last word in a field (for cross-field 'ge' movement)
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pub fn find_last_word_end_in_field(text: &str) -> usize {
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let chars: Vec<char> = text.chars().collect();
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if chars.is_empty() {
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return 0;
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}
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// Start from the end and find the last non-whitespace character
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let mut pos = chars.len() - 1;
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// Skip trailing whitespace
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while pos > 0 && chars[pos].is_whitespace() {
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pos -= 1;
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}
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// If the whole field is whitespace, return 0
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if chars[pos].is_whitespace() {
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return 0;
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}
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// We're now at the end of the last word
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pos
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}
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/// Find the start of the last WORD in a field (for cross-field 'B' movement)
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pub fn find_last_WORD_start_in_field(text: &str) -> usize {
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if text.is_empty() {
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return 0;
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}
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let chars: Vec<char> = text.chars().collect();
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if chars.is_empty() {
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return 0;
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}
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let mut pos = chars.len().saturating_sub(1);
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// Skip trailing whitespace
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while pos > 0 && chars[pos].is_whitespace() {
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pos -= 1;
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}
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// If the whole field is whitespace, return 0
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if pos == 0 && chars[0].is_whitespace() {
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return 0;
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}
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// Now we're on a non-whitespace character
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// Find the start of this WORD by going backwards while chars are non-whitespace
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while pos > 0 {
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let prev_char = chars[pos - 1];
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// Stop if we hit whitespace (WORD boundary)
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if prev_char.is_whitespace() {
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break;
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}
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pos -= 1;
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}
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pos
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}
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/// Find the end of the last WORD in a field (for cross-field 'gE' movement)
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pub fn find_last_WORD_end_in_field(text: &str) -> usize {
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let chars: Vec<char> = text.chars().collect();
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if chars.is_empty() {
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return 0;
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}
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let mut pos = chars.len().saturating_sub(1);
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// Skip trailing whitespace
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while pos > 0 && chars[pos].is_whitespace() {
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pos -= 1;
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}
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// If the whole field is whitespace, return 0
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if pos == 0 && chars[0].is_whitespace() {
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return 0;
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}
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// We're now at the end of the last WORD
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pos
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}
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@@ -9,6 +9,10 @@ use crate::canvas::state::EditorState;
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use crate::{DataProvider, SuggestionItem};
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use crate::canvas::modes::AppMode;
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use crate::canvas::state::SelectionState;
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use crate::canvas::actions::movement::word::{
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find_last_word_start_in_field, find_last_word_end_in_field,
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find_last_WORD_start_in_field, find_last_WORD_end_in_field,
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};
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/// Main editor that manages UI state internally and delegates data to user
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pub struct FormEditor<D: DataProvider> {
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@@ -31,116 +35,6 @@ pub struct FormEditor<D: DataProvider> {
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>,
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}
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/// Helper: Find start of last word in a field (for cross-field b movement)
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fn find_last_word_start_in_field(text: &str) -> usize {
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if text.is_empty() {
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return 0;
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}
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let chars: Vec<char> = text.chars().collect();
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if chars.is_empty() {
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return 0;
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}
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let mut pos = chars.len().saturating_sub(1);
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// Skip trailing whitespace
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while pos > 0 && chars[pos].is_whitespace() {
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pos -= 1;
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}
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// If the whole field is whitespace, return 0
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if pos == 0 && chars[0].is_whitespace() {
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return 0;
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}
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// Now we're on a non-whitespace character
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// Find the start of this word by going backwards while chars are the same type
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let char_type = if chars[pos].is_alphanumeric() { "alnum" } else { "punct" };
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while pos > 0 {
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let prev_char = chars[pos - 1];
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let prev_type = if prev_char.is_alphanumeric() {
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"alnum"
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} else if prev_char.is_whitespace() {
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"space"
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} else {
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"punct"
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};
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// Stop if we hit whitespace or different word type
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if prev_type == "space" || prev_type != char_type {
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break;
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}
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pos -= 1;
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}
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pos
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}
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// Helper function to find the end of the last WORD in a field
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fn find_last_WORD_end_in_field(text: &str) -> usize {
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let chars: Vec<char> = text.chars().collect();
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if chars.is_empty() {
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return 0;
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}
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let mut pos = chars.len().saturating_sub(1);
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// Skip trailing whitespace
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while pos > 0 && chars[pos].is_whitespace() {
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pos -= 1;
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}
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// If the whole field is whitespace, return 0
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if pos == 0 && chars[0].is_whitespace() {
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return 0;
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}
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// We're now at the end of the last WORD
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pos
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}
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/// Helper: Find start of last WORD in a field (for cross-field B movement)
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fn find_last_WORD_start_in_field(text: &str) -> usize {
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if text.is_empty() {
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return 0;
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}
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let chars: Vec<char> = text.chars().collect();
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if chars.is_empty() {
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return 0;
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}
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let mut pos = chars.len().saturating_sub(1);
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// Skip trailing whitespace
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while pos > 0 && chars[pos].is_whitespace() {
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pos -= 1;
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}
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// If the whole field is whitespace, return 0
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if pos == 0 && chars[0].is_whitespace() {
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return 0;
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}
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// Now we're on a non-whitespace character
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// Find the start of this WORD by going backwards while chars are non-whitespace
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while pos > 0 {
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let prev_char = chars[pos - 1];
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// Stop if we hit whitespace (WORD boundary)
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if prev_char.is_whitespace() {
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break;
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}
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pos -= 1;
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}
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pos
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}
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impl<D: DataProvider> FormEditor<D> {
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/// Convert a char index to a byte index in a string
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fn char_to_byte_index(s: &str, char_idx: usize) -> usize {
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@@ -1496,22 +1390,21 @@ impl<D: DataProvider> FormEditor<D> {
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/// Move to end of previous word (vim ge) - can cross field boundaries
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pub fn move_word_end_prev(&mut self) {
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use crate::canvas::actions::movement::word::find_prev_word_end;
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use crate::canvas::actions::movement::word::{find_prev_word_end, find_last_word_end_in_field};
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let current_text = self.current_text();
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if current_text.is_empty() {
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// Empty field - try to move to previous field
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// Empty field - try to move to previous field (but don't recurse)
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let current_field = self.ui_state.current_field;
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if self.move_up().is_ok() {
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// Check if we actually moved to a different field
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if self.ui_state.current_field != current_field {
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// Position at end and find last word end
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let new_text = self.current_text();
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if !new_text.is_empty() {
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let char_len = new_text.chars().count();
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self.ui_state.cursor_pos = char_len;
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self.ui_state.ideal_cursor_column = char_len;
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self.move_word_end_prev();
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// Find end of last word in the field
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let last_word_end = find_last_word_end_in_field(new_text);
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self.ui_state.cursor_pos = last_word_end;
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self.ui_state.ideal_cursor_column = last_word_end;
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}
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}
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}
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@@ -1520,7 +1413,7 @@ impl<D: DataProvider> FormEditor<D> {
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let current_pos = self.ui_state.cursor_pos;
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// Special case: if we're at position 0, jump to previous field
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// Special case: if we're at position 0, jump to previous field (but don't recurse)
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if current_pos == 0 {
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let current_field = self.ui_state.current_field;
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if self.move_up().is_ok() {
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@@ -1528,31 +1421,30 @@ impl<D: DataProvider> FormEditor<D> {
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if self.ui_state.current_field != current_field {
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let new_text = self.current_text();
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if !new_text.is_empty() {
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let char_len = new_text.chars().count();
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self.ui_state.cursor_pos = char_len;
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self.ui_state.ideal_cursor_column = char_len;
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self.move_word_end_prev();
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let last_word_end = find_last_word_end_in_field(new_text);
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self.ui_state.cursor_pos = last_word_end;
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self.ui_state.ideal_cursor_column = last_word_end;
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}
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}
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}
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return;
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}
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// CHANGE THIS LINE: replace find_prev_word_end_corrected with find_prev_word_end
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let new_pos = find_prev_word_end(current_text, current_pos);
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// Check if we didn't move significantly (near start of field)
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if new_pos == current_pos || new_pos <= 1 {
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// Try to jump to previous field
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// Only try to cross fields if we didn't move at all (stayed at same position)
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if new_pos == current_pos {
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// We didn't move within the current field, try previous field
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let current_field = self.ui_state.current_field;
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if self.move_up().is_ok() {
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// Check if we actually moved to a different field
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if self.ui_state.current_field != current_field {
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let new_text = self.current_text();
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if !new_text.is_empty() {
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let char_len = new_text.chars().count();
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self.ui_state.cursor_pos = char_len;
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self.ui_state.ideal_cursor_column = char_len;
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self.move_word_end_prev();
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let last_word_end = find_last_word_end_in_field(new_text);
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self.ui_state.cursor_pos = last_word_end;
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self.ui_state.ideal_cursor_column = last_word_end;
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}
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}
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}
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@@ -1811,8 +1703,6 @@ impl<D: DataProvider> FormEditor<D> {
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let new_text = self.current_text();
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if !new_text.is_empty() {
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// Find end of last WORD in the field
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let char_len = new_text.chars().count();
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// Start from end and find the last WORD end
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let last_WORD_end = find_last_WORD_end_in_field(new_text);
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self.ui_state.cursor_pos = last_WORD_end;
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self.ui_state.ideal_cursor_column = last_WORD_end;
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@@ -1843,9 +1733,9 @@ impl<D: DataProvider> FormEditor<D> {
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let new_pos = find_prev_WORD_end(current_text, current_pos);
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||||
// Check if we didn't move significantly (near start of field)
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if new_pos == current_pos || new_pos <= 1 {
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// Try to jump to previous field (but don't recurse)
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// Only try to cross fields if we didn't move at all (stayed at same position)
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if new_pos == current_pos {
|
||||
// We didn't move within the current field, try previous field
|
||||
let current_field = self.ui_state.current_field;
|
||||
if self.move_up().is_ok() {
|
||||
// Check if we actually moved to a different field
|
||||
|
||||
Reference in New Issue
Block a user