now no need for init_form_editor everywhere
This commit is contained in:
@@ -7,8 +7,9 @@ use common::proto::komp_ac::table_structure::TableStructureResponse;
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use crate::modes::handlers::mode_manager::AppMode;
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use crate::state::app::search::SearchState;
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use crate::ui::handlers::context::DialogPurpose;
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use canvas::FormEditor;
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use crate::state::pages::form::FormState;
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use crate::config::binds::Config;
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use canvas::FormEditor;
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use std::collections::HashMap;
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use std::env;
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use std::sync::Arc;
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@@ -185,6 +186,29 @@ impl AppState {
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.get(self.ui.dialog.dialog_active_button_index)
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.map(|s| s.as_str())
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}
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pub fn init_form_editor(&mut self, form_state: FormState, config: &Config) {
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let mut editor = FormEditor::new(form_state);
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editor.set_keymap(config.build_canvas_keymap()); // inject keymap
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self.form_editor = Some(editor);
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}
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/// Replace the current form state and wrap it in a FormEditor with keymap
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pub fn set_form_state(&mut self, form_state: FormState, config: &Config) {
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let mut editor = FormEditor::new(form_state);
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editor.set_keymap(config.build_canvas_keymap());
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self.form_editor = Some(editor);
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}
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/// Immutable access to the underlying FormState
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pub fn form_state(&self) -> Option<&FormState> {
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self.form_editor.as_ref().map(|e| e.data_provider())
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}
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/// Mutable access to the underlying FormState
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pub fn form_state_mut(&mut self) -> Option<&mut FormState> {
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self.form_editor.as_mut().map(|e| e.data_provider_mut())
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}
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}
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impl Default for UiState {
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@@ -116,26 +116,6 @@ impl FormState {
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}
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}
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pub fn render(
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&self,
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f: &mut Frame,
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area: Rect,
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theme: &Theme,
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is_edit_mode: bool,
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) {
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// Wrap in FormEditor for new API
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let mut editor = FormEditor::new(self.clone());
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// Use new canvas rendering
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canvas::render_canvas_default(f, area, &editor);
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// If autocomplete is active, render suggestions
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if self.autocomplete_active && !self.autocomplete_suggestions.is_empty() {
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// Note: This will need to be updated when suggestions are integrated
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// canvas::render_suggestions_dropdown(f, area, input_rect, &canvas::DefaultCanvasTheme, &editor);
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}
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}
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pub fn reset_to_empty(&mut self) {
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self.id = 0;
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self.values.iter_mut().for_each(|v| v.clear());
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@@ -24,6 +24,7 @@ use crate::state::pages::auth::LoginState;
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use crate::state::pages::auth::RegisterState;
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use crate::state::pages::form::FormState;
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use crate::state::pages::intro::IntroState;
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use crate::components::render_form;
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use ratatui::{
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layout::{Constraint, Direction, Layout},
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Frame,
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@@ -192,12 +193,15 @@ pub fn render_ui(
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.split(form_actual_area)[1]
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};
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// CHANGED: Convert local HighlightState to canvas HighlightState for FormState
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form_state.render(
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render_form(
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f,
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form_render_area,
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app_state,
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form_state,
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app_state.current_view_table_name.as_deref().unwrap_or(""),
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theme,
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is_event_handler_edit_mode,
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form_state.total_count,
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form_state.current_position,
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);
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}
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@@ -102,25 +102,28 @@ pub async fn run_ui() -> Result<()> {
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})
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.collect();
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let mut form_state = FormState::new(
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initial_profile.clone(),
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initial_table.clone(),
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initial_field_defs,
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// Replace local form_state with app_state.form_editor
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app_state.set_form_state(
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FormState::new(initial_profile.clone(), initial_table.clone(), initial_field_defs),
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&config,
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);
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UiService::fetch_and_set_table_count(&mut grpc_client, &mut form_state)
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.await
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.context(format!(
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"Failed to fetch initial count for table {}.{}",
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initial_profile, initial_table
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))?;
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// Fetch initial count using app_state accessor
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if let Some(form_state) = app_state.form_state_mut() {
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UiService::fetch_and_set_table_count(&mut grpc_client, form_state)
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.await
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.context(format!(
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"Failed to fetch initial count for table {}.{}",
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initial_profile, initial_table
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))?;
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if form_state.total_count > 0 {
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if let Err(e) = UiService::load_table_data_by_position(&mut grpc_client, &mut form_state).await {
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event_handler.command_message = format!("Error loading initial data: {}", e);
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if form_state.total_count > 0 {
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if let Err(e) = UiService::load_table_data_by_position(&mut grpc_client, form_state).await {
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event_handler.command_message = format!("Error loading initial data: {}", e);
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}
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} else {
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form_state.reset_to_empty();
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}
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} else {
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form_state.reset_to_empty();
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}
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if auto_logged_in {
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@@ -137,7 +140,9 @@ pub async fn run_ui() -> Result<()> {
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let mut table_just_switched = false;
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loop {
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let position_before_event = form_state.current_position;
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let position_before_event = app_state.form_state()
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.map(|fs| fs.current_position)
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.unwrap_or(1);
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let mut event_processed = false;
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// --- CHANNEL RECEIVERS ---
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@@ -162,15 +167,17 @@ pub async fn run_ui() -> Result<()> {
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// --- ADDED: For live form autocomplete ---
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match event_handler.autocomplete_result_receiver.try_recv() {
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Ok(hits) => {
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if form_state.autocomplete_active {
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form_state.autocomplete_suggestions = hits;
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form_state.autocomplete_loading = false;
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if !form_state.autocomplete_suggestions.is_empty() {
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form_state.selected_suggestion_index = Some(0);
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} else {
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form_state.selected_suggestion_index = None;
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if let Some(form_state) = app_state.form_state_mut() {
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if form_state.autocomplete_active {
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form_state.autocomplete_suggestions = hits;
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form_state.autocomplete_loading = false;
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if !form_state.autocomplete_suggestions.is_empty() {
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form_state.selected_suggestion_index = Some(0);
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} else {
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form_state.selected_suggestion_index = None;
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}
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event_handler.command_message = format!("Found {} suggestions.", form_state.autocomplete_suggestions.len());
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}
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event_handler.command_message = format!("Found {} suggestions.", form_state.autocomplete_suggestions.len());
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}
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needs_redraw = true;
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}
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@@ -180,27 +187,38 @@ pub async fn run_ui() -> Result<()> {
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}
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}
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if app_state.ui.show_search_palette {
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needs_redraw = true;
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}
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if crossterm_event::poll(std::time::Duration::from_millis(1))? {
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let event = event_reader.read_event().context("Failed to read terminal event")?;
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event_processed = true;
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let event_outcome_result = event_handler.handle_event(
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event,
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&config,
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&mut terminal,
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&mut command_handler,
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&mut form_state,
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&mut auth_state,
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&mut login_state,
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&mut register_state,
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&mut intro_state,
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&mut admin_state,
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&mut buffer_state,
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&mut app_state,
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).await;
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let event_outcome_result = {
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// We need to avoid borrowing app_state twice, so we'll need to modify the handle_event call
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// For now, let's create a temporary approach
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let mut temp_form_state = app_state.form_state_mut().unwrap().clone();
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let result = event_handler.handle_event(
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event,
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&config,
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&mut terminal,
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&mut command_handler,
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&mut temp_form_state,
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&mut auth_state,
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&mut login_state,
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&mut register_state,
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&mut intro_state,
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&mut admin_state,
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&mut buffer_state,
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&mut app_state,
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).await;
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// Update the app_state with any changes from temp_form_state
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if let Some(form_state) = app_state.form_state_mut() {
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*form_state = temp_form_state;
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}
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result
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};
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let mut should_exit = false;
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match event_outcome_result {
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@@ -216,15 +234,21 @@ pub async fn run_ui() -> Result<()> {
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}
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EventOutcome::DataSaved(save_outcome, message) => {
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event_handler.command_message = message;
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// Clone form_state to avoid double borrow
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let mut temp_form_state = app_state.form_state().unwrap().clone();
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if let Err(e) = UiService::handle_save_outcome(
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save_outcome,
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&mut grpc_client,
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&mut app_state,
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&mut form_state,
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&mut temp_form_state,
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).await {
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event_handler.command_message =
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format!("Error handling save outcome: {}", e);
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}
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// Update app_state with changes
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if let Some(form_state) = app_state.form_state_mut() {
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*form_state = temp_form_state;
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}
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}
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EventOutcome::ButtonSelected { .. } => {}
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EventOutcome::TableSelected { path } => {
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@@ -348,7 +372,7 @@ pub async fn run_ui() -> Result<()> {
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// Continue with the rest of the function...
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// (The rest remains the same, but now CanvasState trait methods are available)
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if app_state.ui.show_form {
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let current_view_profile = app_state.current_view_profile_name.clone();
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let current_view_table = app_state.current_view_table_name.clone();
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@@ -373,39 +397,43 @@ pub async fn run_ui() -> Result<()> {
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)
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.await
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{
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Ok(mut new_form_state) => {
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if let Err(e) = UiService::fetch_and_set_table_count(
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&mut grpc_client,
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&mut new_form_state,
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)
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.await
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{
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app_state.update_dialog_content(
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&format!("Error fetching count: {}", e),
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vec!["OK".to_string()],
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DialogPurpose::LoginFailed,
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);
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} else if new_form_state.total_count > 0 {
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if let Err(e) = UiService::load_table_data_by_position(
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Ok(new_form_state) => {
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// Set the new form state and fetch count
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app_state.set_form_state(new_form_state, &config);
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if let Some(form_state) = app_state.form_state_mut() {
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if let Err(e) = UiService::fetch_and_set_table_count(
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&mut grpc_client,
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&mut new_form_state,
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form_state,
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)
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.await
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{
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app_state.update_dialog_content(
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&format!("Error loading data: {}", e),
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&format!("Error fetching count: {}", e),
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vec!["OK".to_string()],
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DialogPurpose::LoginFailed,
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);
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} else if form_state.total_count > 0 {
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if let Err(e) = UiService::load_table_data_by_position(
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&mut grpc_client,
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form_state,
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)
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.await
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{
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app_state.update_dialog_content(
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&format!("Error loading data: {}", e),
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vec!["OK".to_string()],
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DialogPurpose::LoginFailed,
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);
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} else {
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app_state.hide_dialog();
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}
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} else {
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form_state.reset_to_empty();
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app_state.hide_dialog();
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}
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} else {
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new_form_state.reset_to_empty();
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app_state.hide_dialog();
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}
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form_state = new_form_state;
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prev_view_profile_name = current_view_profile;
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prev_view_table_name = current_view_table;
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table_just_switched = true;
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@@ -429,7 +457,7 @@ pub async fn run_ui() -> Result<()> {
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// Continue with the rest of the positioning logic...
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// Now we can use CanvasState methods like get_current_input(), current_field(), etc.
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if let Some((profile_name, table_name)) = app_state.pending_table_structure_fetch.take() {
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if app_state.ui.show_add_logic {
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if admin_state.add_logic_state.profile_name == profile_name &&
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@@ -488,47 +516,53 @@ pub async fn run_ui() -> Result<()> {
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}
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}
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let position_changed = form_state.current_position != position_before_event;
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let current_position = app_state.form_state()
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.map(|fs| fs.current_position)
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.unwrap_or(1);
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let position_changed = current_position != position_before_event;
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let mut position_logic_needs_redraw = false;
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if app_state.ui.show_form && !table_just_switched {
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if position_changed && !event_handler.is_edit_mode {
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position_logic_needs_redraw = true;
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if form_state.current_position > form_state.total_count {
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form_state.reset_to_empty();
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event_handler.command_message = format!("New entry for {}.{}", form_state.profile_name, form_state.table_name);
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} else {
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match UiService::load_table_data_by_position(&mut grpc_client, &mut form_state).await {
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Ok(load_message) => {
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if event_handler.command_message.is_empty() || !load_message.starts_with("Error") {
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event_handler.command_message = load_message;
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if let Some(form_state) = app_state.form_state_mut() {
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if form_state.current_position > form_state.total_count {
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form_state.reset_to_empty();
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event_handler.command_message = format!("New entry for {}.{}", form_state.profile_name, form_state.table_name);
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} else {
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match UiService::load_table_data_by_position(&mut grpc_client, form_state).await {
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Ok(load_message) => {
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if event_handler.command_message.is_empty() || !load_message.starts_with("Error") {
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event_handler.command_message = load_message;
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}
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}
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Err(e) => {
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event_handler.command_message = format!("Error loading data: {}", e);
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}
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}
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Err(e) => {
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event_handler.command_message = format!("Error loading data: {}", e);
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}
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}
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let current_input_after_load_str = form_state.get_current_input();
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let current_input_len_after_load = current_input_after_load_str.chars().count();
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let max_cursor_pos = if current_input_len_after_load > 0 {
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current_input_len_after_load.saturating_sub(1)
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} else {
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0
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};
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form_state.current_cursor_pos = event_handler.ideal_cursor_column.min(max_cursor_pos);
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}
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let current_input_after_load_str = form_state.get_current_input();
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let current_input_len_after_load = current_input_after_load_str.chars().count();
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let max_cursor_pos = if current_input_len_after_load > 0 {
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current_input_len_after_load.saturating_sub(1)
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} else {
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0
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};
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form_state.current_cursor_pos = event_handler.ideal_cursor_column.min(max_cursor_pos);
|
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|
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} else if !position_changed && !event_handler.is_edit_mode {
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let current_input_str = form_state.get_current_input();
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let current_input_len = current_input_str.chars().count();
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let max_cursor_pos = if current_input_len > 0 {
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current_input_len.saturating_sub(1)
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} else {
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0
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};
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form_state.current_cursor_pos = event_handler.ideal_cursor_column.min(max_cursor_pos);
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if let Some(form_state) = app_state.form_state_mut() {
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let current_input_str = form_state.get_current_input();
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let current_input_len = current_input_str.chars().count();
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let max_cursor_pos = if current_input_len > 0 {
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current_input_len.saturating_sub(1)
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} else {
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0
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};
|
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form_state.current_cursor_pos = event_handler.ideal_cursor_column.min(max_cursor_pos);
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}
|
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}
|
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} else if app_state.ui.show_register {
|
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if !event_handler.is_edit_mode {
|
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@@ -587,10 +621,23 @@ pub async fn run_ui() -> Result<()> {
|
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AppMode::Command => { terminal.set_cursor_style(SetCursorStyle::SteadyUnderScore)?; terminal.show_cursor().context("Failed to show cursor in Command mode")?; }
|
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}
|
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|
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// Temporarily work around borrow checker by extracting needed values
|
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let current_dir = app_state.current_dir.clone();
|
||||
|
||||
// Since we can't borrow app_state both mutably and immutably,
|
||||
// we'll need to either:
|
||||
// 1. Modify render_ui to take just app_state and access form_state internally, OR
|
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// 2. Extract the specific fields render_ui needs from app_state
|
||||
|
||||
// For now, using approach where we temporarily clone what we need
|
||||
let form_state_clone = app_state.form_state().unwrap().clone();
|
||||
|
||||
terminal.draw(|f| {
|
||||
// Use a mutable clone for rendering
|
||||
let mut temp_form_state = form_state_clone.clone();
|
||||
render_ui(
|
||||
f,
|
||||
&mut form_state,
|
||||
&mut temp_form_state,
|
||||
&mut auth_state,
|
||||
&login_state,
|
||||
®ister_state,
|
||||
@@ -603,10 +650,13 @@ pub async fn run_ui() -> Result<()> {
|
||||
event_handler.command_mode,
|
||||
&event_handler.command_message,
|
||||
&event_handler.navigation_state,
|
||||
&app_state.current_dir,
|
||||
¤t_dir,
|
||||
current_fps,
|
||||
&app_state,
|
||||
);
|
||||
|
||||
// If render_ui modified the form_state, we'd need to sync it back
|
||||
// But typically render functions don't modify state, just read it
|
||||
}).context("Terminal draw call failed")?;
|
||||
needs_redraw = false;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user