we successfully compiled and wen from auth state to login state and auth state

This commit is contained in:
filipriec
2025-04-13 17:47:00 +02:00
parent 1dd5f685a6
commit 3d0a9f2082
14 changed files with 120 additions and 114 deletions

View File

@@ -2,6 +2,7 @@
use crate::services::auth::AuthClient;
use crate::state::pages::auth::AuthState;
use crate::state::pages::auth::LoginState;
use crate::state::state::AppState;
use crate::state::canvas_state::CanvasState;
use crate::ui::handlers::context::DialogPurpose;
@@ -10,14 +11,15 @@ use crate::ui::handlers::context::DialogPurpose;
/// Updates AuthState and AppState on success or failure.
pub async fn save(
auth_state: &mut AuthState,
login_state: &mut LoginState,
auth_client: &mut AuthClient,
app_state: &mut AppState,
) -> Result<String, Box<dyn std::error::Error>> {
let identifier = auth_state.username.clone();
let password = auth_state.password.clone();
let identifier = login_state.username.clone();
let password = login_state.password.clone();
// Clear previous error/dialog state before attempting
auth_state.error_message = None;
login_state.error_message = None;
// Use the helper to ensure dialog is hidden and cleared properly
app_state.hide_dialog();
@@ -29,7 +31,7 @@ pub async fn save(
auth_state.user_id = Some(response.user_id.clone());
auth_state.role = Some(response.role.clone());
auth_state.decoded_username = Some(response.username.clone());
auth_state.set_has_unsaved_changes(false);
login_state.set_has_unsaved_changes(false);
let success_message = format!(
"Login Successful!\n\n\
@@ -60,13 +62,8 @@ pub async fn save(
vec!["OK".to_string()],
DialogPurpose::LoginFailed,
);
// REMOVE these lines:
// app_state.ui.dialog.dialog_title = "Login Failed".to_string();
// app_state.ui.dialog.dialog_message = error_message.clone();
// app_state.ui.dialog.dialog_show = true;
// app_state.ui.dialog.dialog_button_active = true;
auth_state.set_has_unsaved_changes(true);
login_state.set_has_unsaved_changes(true);
Ok(format!("Login failed: {}", error_message))
}
@@ -75,27 +72,27 @@ pub async fn save(
/// Reverts the login form fields to empty and returns to the previous screen (Intro).
pub async fn revert(
auth_state: &mut AuthState,
login_state: &mut LoginState,
app_state: &mut AppState,
) -> String {
// Clear the input fields
auth_state.username.clear();
auth_state.password.clear();
auth_state.error_message = None;
auth_state.set_has_unsaved_changes(false);
login_state.username.clear();
login_state.password.clear();
login_state.error_message = None;
login_state.set_has_unsaved_changes(false);
"Login reverted".to_string()
}
pub async fn back_to_main(
auth_state: &mut AuthState,
login_state: &mut LoginState,
app_state: &mut AppState,
) -> String {
// Clear the input fields
auth_state.username.clear();
auth_state.password.clear();
auth_state.error_message = None;
auth_state.set_has_unsaved_changes(false);
login_state.username.clear();
login_state.password.clear();
login_state.error_message = None;
login_state.set_has_unsaved_changes(false);
// Ensure dialog is hidden if revert is called
app_state.hide_dialog(); // Uncomment if needed