hardcoded adresar to general form

This commit is contained in:
filipriec
2025-06-02 10:32:39 +02:00
parent 6e2fc5349b
commit 3488ab4f6b
12 changed files with 636 additions and 375 deletions

View File

@@ -90,110 +90,173 @@ impl UiService {
}
}
}
pub async fn initialize_app_state(
// MODIFIED: To set initial view table in AppState and return initial column names
pub async fn initialize_app_state_and_form(
grpc_client: &mut GrpcClient,
app_state: &mut AppState,
) -> Result<Vec<String>> {
// Fetch profile tree
let profile_tree = grpc_client.get_profile_tree().await.context("Failed to get profile tree")?;
// Returns (initial_profile, initial_table, initial_columns)
) -> Result<(String, String, Vec<String>)> {
let profile_tree = grpc_client
.get_profile_tree()
.await
.context("Failed to get profile tree")?;
app_state.profile_tree = profile_tree;
// TODO for general tables and not hardcoded
let default_profile_name = "default".to_string();
let default_table_name = "2025_test_schema3".to_string();
// Determine initial table to load (e.g., first table of first profile, or a default)
// For now, let's hardcode a default for simplicity, but this should be more dynamic
let initial_profile_name = app_state
.profile_tree
.profiles
.first()
.map(|p| p.name.clone())
.unwrap_or_else(|| "default".to_string());
let initial_table_name = app_state
.profile_tree
.profiles
.first()
.and_then(|p| p.tables.first().map(|t| t.name.clone()))
.unwrap_or_else(|| "2025_company_data1".to_string()); // Fallback if no tables
app_state.set_current_view_table(
initial_profile_name.clone(),
initial_table_name.clone(),
);
// Fetch table structure for the default table
let table_structure = grpc_client
.get_table_structure(default_profile_name, default_table_name)
.get_table_structure(
initial_profile_name.clone(),
initial_table_name.clone(),
)
.await
.context("Failed to get initial table structure")?;
.context(format!(
"Failed to get initial table structure for {}.{}",
initial_profile_name, initial_table_name
))?;
// Extract the column names from the response
let column_names: Vec<String> = table_structure
.columns
.iter()
.map(|col| col.name.clone())
.collect();
Ok(column_names)
Ok((initial_profile_name, initial_table_name, column_names))
}
pub async fn initialize_adresar_count(
// NEW: Fetches and sets count for the current table in FormState
pub async fn fetch_and_set_table_count(
grpc_client: &mut GrpcClient,
app_state: &mut AppState,
) -> Result<()> {
let total_count = grpc_client.get_adresar_count().await.context("Failed to get adresar count")?;
app_state.update_total_count(total_count);
app_state.update_current_position(total_count.saturating_add(1)); // Start in new entry mode
Ok(())
}
pub async fn update_adresar_count(
grpc_client: &mut GrpcClient,
app_state: &mut AppState,
) -> Result<()> {
let total_count = grpc_client.get_adresar_count().await.context("Failed to get adresar by position")?;
app_state.update_total_count(total_count);
Ok(())
}
pub async fn load_adresar_by_position(
grpc_client: &mut GrpcClient,
_app_state: &mut AppState,
form_state: &mut FormState,
position: u64,
) -> Result<()> {
let total_count = grpc_client
.get_table_data_count(
form_state.profile_name.clone(),
form_state.table_name.clone(),
)
.await
.context(format!(
"Failed to get count for table {}.{}",
form_state.profile_name, form_state.table_name
))?;
form_state.total_count = total_count;
// Set initial position: if table has items, point to first, else point to new entry
if total_count > 0 {
form_state.current_position = 1;
} else {
form_state.current_position = 1; // For a new entry in an empty table
}
Ok(())
}
// MODIFIED: Generic table data loading
pub async fn load_table_data_by_position(
grpc_client: &mut GrpcClient,
form_state: &mut FormState, // Takes &mut FormState to update it
// position is now read from form_state.current_position
) -> Result<String> {
match grpc_client.get_adresar_by_position(position).await {
// Ensure current_position is valid before fetching
if form_state.current_position == 0 || (form_state.total_count > 0 && form_state.current_position > form_state.total_count) {
// This indicates a "new entry" state, no data to load from server.
// The caller should handle this by calling form_state.reset_to_empty()
// or ensuring this function isn't called for a new entry position.
// For now, let's assume reset_to_empty was called if needed.
form_state.reset_to_empty(); // Ensure fields are clear for new entry
return Ok(format!(
"New entry mode for table {}.{}",
form_state.profile_name, form_state.table_name
));
}
if form_state.total_count == 0 && form_state.current_position == 1 {
// Table is empty, this is the position for a new entry
form_state.reset_to_empty();
return Ok(format!(
"New entry mode for empty table {}.{}",
form_state.profile_name, form_state.table_name
));
}
match grpc_client
.get_table_data_by_position(
form_state.profile_name.clone(),
form_state.table_name.clone(),
form_state.current_position as i32,
)
.await
{
Ok(response) => {
// Set the ID properly
form_state.id = response.id;
// Update form values dynamically
form_state.values = vec![
response.firma,
response.kz,
response.drc,
response.ulica,
response.psc,
response.mesto,
response.stat,
response.banka,
response.ucet,
response.skladm,
response.ico,
response.kontakt,
response.telefon,
response.skladu,
response.fax,
];
form_state.has_unsaved_changes = false;
Ok(format!("Loaded entry {}", position))
form_state.update_from_response(&response.data);
// ID, values, current_field, current_cursor_pos, has_unsaved_changes are set by update_from_response
Ok(format!(
"Loaded entry {}/{} for table {}.{}",
form_state.current_position,
form_state.total_count,
form_state.profile_name,
form_state.table_name
))
}
Err(e) => {
Ok(format!("Error loading entry: {}", e))
// If loading fails (e.g., record deleted, network error), what should happen?
// Maybe reset to a new entry state or show an error and keep current data.
// For now, log error and return error message.
tracing::error!(
"Error loading entry {} for table {}.{}: {}",
form_state.current_position,
form_state.profile_name,
form_state.table_name,
e
);
// Potentially clear form or revert to a safe state
// form_state.reset_to_empty();
Err(anyhow::anyhow!(
"Error loading entry {}: {}",
form_state.current_position,
e
))
}
}
}
/// Handles the consequences of a save operation, like updating counts.
// MODIFIED: To work with FormState's count and position
pub async fn handle_save_outcome(
save_outcome: SaveOutcome,
grpc_client: &mut GrpcClient,
app_state: &mut AppState,
_grpc_client: &mut GrpcClient, // May not be needed if count is fetched separately
_app_state: &mut AppState, // May not be needed directly
form_state: &mut FormState,
) -> Result<()> {
match save_outcome {
SaveOutcome::CreatedNew(new_id) => {
// A new record was created, update the count!
UiService::update_adresar_count(grpc_client, app_state).await?;
// Navigate to the new record (now that count is updated)
app_state.update_current_position(app_state.total_count);
form_state.id = new_id; // Ensure ID is set (might be redundant if save already did it)
// form_state.total_count and form_state.current_position should have been updated
// by the `save` function itself.
// Ensure form_state.id is set.
form_state.id = new_id;
// Potentially, re-fetch count to be absolutely sure, but save should be authoritative.
// UiService::fetch_and_set_table_count(grpc_client, form_state).await?;
}
SaveOutcome::UpdatedExisting | SaveOutcome::NoChange => {
// No count update needed for these outcomes
// No changes to total_count or current_position needed from here.
}
}
Ok(())