space commands here we go again
This commit is contained in:
@@ -264,6 +264,25 @@ impl Config {
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};
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}
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// If binding contains '+', distinguish between:
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// - modifier combos (e.g., ctrl+shift+s) => single key + modifiers
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// - multi-key sequences (e.g., space+b+r, g+g) => NOT a single key
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if binding_lc.contains('+') {
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let parts: Vec<&str> = binding_lc.split('+').collect();
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let is_modifier = |t: &str| {
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matches!(
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t,
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"ctrl" | "control" | "shift" | "alt" | "super" | "windows" | "cmd" | "hyper" | "meta"
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)
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};
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let non_modifier_count = parts.iter().filter(|p| !is_modifier(p)).count();
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if non_modifier_count > 1 {
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// This is a multi-key sequence (e.g., space+b+r, g+g), not a single keybind.
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// It must be handled by the sequence engine, not here.
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return false;
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}
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}
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// Robust handling for shift+<char> (letters)
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// Many terminals send uppercase Char without SHIFT bit.
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if binding_lc.starts_with("shift+") {
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@@ -1,6 +1,7 @@
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// client/src/config/key_sequences.rs
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use crossterm::event::{KeyCode, KeyModifiers};
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use std::time::{Duration, Instant};
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use tracing::info;
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#[derive(Debug, Clone, PartialEq)]
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pub struct ParsedKey {
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@@ -25,19 +26,21 @@ impl KeySequenceTracker {
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}
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pub fn reset(&mut self) {
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info!("KeySequenceTracker.reset() from {:?}", self.current_sequence);
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self.current_sequence.clear();
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self.last_key_time = Instant::now();
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}
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pub fn add_key(&mut self, key: KeyCode) -> bool {
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// Check if timeout has expired
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let now = Instant::now();
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if now.duration_since(self.last_key_time) > self.timeout {
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info!("KeySequenceTracker timeout — reset before adding {:?}", key);
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self.reset();
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}
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self.current_sequence.push(key);
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self.last_key_time = now;
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info!("KeySequenceTracker state after add: {:?}", self.current_sequence);
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true
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}
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@@ -115,26 +118,21 @@ pub fn string_to_keycode(s: &str) -> Option<KeyCode> {
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pub fn parse_binding(binding: &str) -> Vec<ParsedKey> {
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let mut sequence = Vec::new();
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// Handle different binding formats
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let parts: Vec<String> = if binding.contains('+') {
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// Format with explicit '+' separators like "g+left"
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binding.split('+').map(|s| s.to_string()).collect()
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} else if binding.contains(' ') {
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// Format with spaces like "g left"
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binding.split(' ').map(|s| s.to_string()).collect()
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} else if is_compound_key(binding) {
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// A single compound key like "left" or "enter"
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vec![binding.to_string()]
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// Split into multi-key sequence:
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// - If contains space → sequence split by space
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// - Else split by '+'
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let parts: Vec<&str> = if binding.contains(' ') {
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binding.split(' ').collect()
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} else {
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// Simple character sequence like "gg"
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binding.chars().map(|c| c.to_string()).collect()
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binding.split('+').collect()
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};
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for part in &parts {
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if let Some(key) = parse_key_part(part) {
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sequence.push(key);
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for part in parts {
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if let Some(parsed) = parse_key_part(part) {
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sequence.push(parsed);
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}
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}
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sequence
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}
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@@ -5,6 +5,8 @@ use crate::input::action::{AppAction, BufferAction, CoreAction};
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use crate::movement::MovementAction;
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use crate::modes::handlers::mode_manager::AppMode;
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use crossterm::event::{KeyCode, KeyEvent, KeyModifiers};
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use crate::input::leader::{leader_has_any_start, leader_is_prefix, leader_match_action};
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use tracing::info;
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#[derive(Debug, Clone, Copy)]
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pub struct InputContext {
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@@ -22,107 +24,124 @@ pub enum InputOutcome {
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pub struct InputEngine {
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seq: KeySequenceTracker,
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leader_seq: KeySequenceTracker,
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}
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impl InputEngine {
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pub fn new(timeout_ms: u64) -> Self {
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Self {
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seq: KeySequenceTracker::new(timeout_ms),
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}
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}
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pub fn reset_sequence(&mut self) {
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self.seq.reset();
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}
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pub fn process_key(
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&mut self,
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key_event: KeyEvent,
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ctx: &InputContext,
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config: &Config,
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) -> InputOutcome {
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// Command mode keys are special (exit/execute/backspace) and typed chars
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if ctx.app_mode == AppMode::Command {
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if config.is_exit_command_mode(key_event.code, key_event.modifiers) {
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self.seq.reset();
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return InputOutcome::Action(AppAction::ExitCommandMode);
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}
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if config.is_command_execute(key_event.code, key_event.modifiers) {
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self.seq.reset();
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return InputOutcome::Action(AppAction::CommandExecute);
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}
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if config.is_command_backspace(key_event.code, key_event.modifiers) {
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self.seq.reset();
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return InputOutcome::Action(AppAction::CommandBackspace);
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}
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// Let command-line collect characters and other keys pass through
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self.seq.reset();
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return InputOutcome::PassThrough;
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}
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// If overlays are active, do not intercept (palette, navigation, etc.)
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if ctx.overlay_active {
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self.seq.reset();
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return InputOutcome::PassThrough;
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}
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// Space-led multi-key sequences (leader = space)
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if ctx.allow_navigation_capture {
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let space = KeyCode::Char(' ');
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let seq_active = !self.seq.current_sequence.is_empty()
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&& self.seq.current_sequence[0] == space;
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if seq_active {
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self.seq.add_key(key_event.code);
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let sequence = self.seq.get_sequence();
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if let Some(action_str) = config.matches_key_sequence_generalized(&sequence) {
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if let Some(app_action) = map_action_string(action_str, ctx) {
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self.seq.reset();
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return InputOutcome::Action(app_action);
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}
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// A non-app action sequence (canvas stuff) → pass-through
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self.seq.reset();
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return InputOutcome::PassThrough;
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pub fn new(normal_timeout_ms: u64, leader_timeout_ms: u64) -> Self {
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Self {
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seq: KeySequenceTracker::new(normal_timeout_ms),
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leader_seq: KeySequenceTracker::new(leader_timeout_ms),
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}
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}
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if config.is_key_sequence_prefix(&sequence) {
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return InputOutcome::Pending;
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}
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// Not matched and not a prefix → reset and continue to single key
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pub fn reset_sequence(&mut self) {
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info!("InputEngine.reset_sequence() leader_seq_before={:?}", self.leader_seq.current_sequence);
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self.seq.reset();
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} else if key_event.code == space && config.is_key_sequence_prefix(&[space]) {
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self.seq.reset();
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self.seq.add_key(space);
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return InputOutcome::Pending;
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}
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self.leader_seq.reset();
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}
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// Single-key mapping: try general binds first (arrows, open_search, enter_command_mode)
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if let Some(action_str) =
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config.get_general_action(key_event.code, key_event.modifiers)
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{
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if let Some(app_action) = map_action_string(action_str, ctx) {
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return InputOutcome::Action(app_action);
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}
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// Unknown to app layer (likely canvas movement etc.) → pass
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return InputOutcome::PassThrough;
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}
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// Then app-level common/read-only/edit/highlight for UI toggles or core actions
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if let Some(action_str) = config.get_app_action(key_event.code, key_event.modifiers) {
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if let Some(app_action) = map_action_string(action_str, ctx) {
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return InputOutcome::Action(app_action);
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}
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}
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InputOutcome::PassThrough
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}
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/// Check if a key sequence is currently active
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pub fn has_active_sequence(&self) -> bool {
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!self.seq.current_sequence.is_empty()
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|| !self.leader_seq.current_sequence.is_empty()
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}
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pub fn process_key(
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&mut self,
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key_event: KeyEvent,
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ctx: &InputContext,
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config: &Config,
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) -> InputOutcome {
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// Command mode keys are special (exit/execute/backspace) and typed chars
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if ctx.app_mode == AppMode::Command {
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if config.is_exit_command_mode(key_event.code, key_event.modifiers) {
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self.seq.reset();
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return InputOutcome::Action(AppAction::ExitCommandMode);
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}
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if config.is_command_execute(key_event.code, key_event.modifiers) {
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self.seq.reset();
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return InputOutcome::Action(AppAction::CommandExecute);
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}
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if config.is_command_backspace(key_event.code, key_event.modifiers) {
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self.seq.reset();
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return InputOutcome::Action(AppAction::CommandBackspace);
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}
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// Let command-line collect characters and other keys pass through
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self.seq.reset();
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return InputOutcome::PassThrough;
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}
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// If overlays are active, do not intercept (palette, navigation, etc.)
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if ctx.overlay_active {
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self.seq.reset();
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// Also reset leader sequence to avoid leaving a stale "space" active
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info!("Overlay active → reset leader_seq (was {:?})", self.leader_seq.current_sequence);
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self.leader_seq.reset();
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return InputOutcome::PassThrough;
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}
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// Space-led multi-key sequences (leader = space)
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let space = KeyCode::Char(' ');
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let leader_active = !self.leader_seq.current_sequence.is_empty()
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&& self.leader_seq.current_sequence[0] == space;
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// Keep collecting leader sequence even if allow_navigation_capture is false.
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if leader_active {
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self.leader_seq.add_key(key_event.code);
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let sequence = self.leader_seq.get_sequence();
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info!(
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"Leader active updated: {:?} (added {:?})",
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sequence, key_event.code
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);
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if let Some(action_str) = leader_match_action(config, &sequence) {
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info!("Leader matched '{}' with sequence {:?}", action_str, sequence);
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if let Some(app_action) = map_action_string(action_str, ctx) {
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self.leader_seq.reset();
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return InputOutcome::Action(app_action);
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}
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self.leader_seq.reset();
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return InputOutcome::PassThrough;
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}
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if leader_is_prefix(config, &sequence) {
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info!("Leader prefix continuing...");
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return InputOutcome::Pending;
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}
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info!("Leader sequence reset (no match/prefix).");
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self.leader_seq.reset();
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// fall through to regular handling of this key
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} else if ctx.allow_navigation_capture
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&& key_event.code == space
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&& leader_has_any_start(config)
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{
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// Start a leader sequence only if capturing is allowed
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self.leader_seq.reset();
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self.leader_seq.add_key(space);
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info!("Leader started: {:?}", self.leader_seq.get_sequence());
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return InputOutcome::Pending;
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}
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// Single-key mapping: try general binds first (arrows, open_search, enter_command_mode)
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if let Some(action_str) =
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config.get_general_action(key_event.code, key_event.modifiers)
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{
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if let Some(app_action) = map_action_string(action_str, ctx) {
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return InputOutcome::Action(app_action);
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}
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// Unknown to app layer (likely canvas movement etc.) → pass
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return InputOutcome::PassThrough;
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}
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// Then app-level common/read-only/edit/highlight for UI toggles or core actions
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if let Some(action_str) = config.get_app_action(key_event.code, key_event.modifiers) {
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if let Some(app_action) = map_action_string(action_str, ctx) {
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return InputOutcome::Action(app_action);
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}
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}
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InputOutcome::PassThrough
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}
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}
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74
client/src/input/leader.rs
Normal file
74
client/src/input/leader.rs
Normal file
@@ -0,0 +1,74 @@
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// src/input/leader.rs
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use crate::config::binds::config::Config;
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use crate::config::binds::key_sequences::parse_binding;
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use crossterm::event::KeyCode;
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/// Collect leader (= space-prefixed) bindings from *all* binding maps
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fn leader_bindings<'a>(config: &'a Config) -> Vec<(&'a str, Vec<KeyCode>)> {
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let mut out = Vec::new();
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// Include all keybinding maps, not just global
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let all_modes: Vec<&std::collections::HashMap<String, Vec<String>>> = vec![
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&config.keybindings.general,
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&config.keybindings.read_only,
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&config.keybindings.edit,
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&config.keybindings.highlight,
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&config.keybindings.command,
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&config.keybindings.common,
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&config.keybindings.global,
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];
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for mode in all_modes {
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for (action, bindings) in mode {
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for b in bindings {
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let parsed = parse_binding(b);
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if parsed.first().map(|pk| pk.code) == Some(KeyCode::Char(' ')) {
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let codes =
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parsed.into_iter().map(|pk| pk.code).collect::<Vec<_>>();
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out.push((action.as_str(), codes));
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}
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}
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}
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}
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out
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}
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/// Is there any leader binding configured at all?
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pub fn leader_has_any_start(config: &Config) -> bool {
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leader_bindings(config)
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.iter()
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.any(|(_, seq)| seq.first() == Some(&KeyCode::Char(' ')))
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}
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/// Is `sequence` a prefix of any configured leader sequence?
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pub fn leader_is_prefix(config: &Config, sequence: &[KeyCode]) -> bool {
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if sequence.is_empty() || sequence[0] != KeyCode::Char(' ') {
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return false;
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}
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for (_, full) in leader_bindings(config) {
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if full.len() > sequence.len()
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&& full.iter().zip(sequence.iter()).all(|(a, b)| a == b)
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{
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return true;
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}
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}
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false
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}
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|
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/// Is `sequence` an exact leader match? If yes, return the action string.
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pub fn leader_match_action<'a>(
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config: &'a Config,
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sequence: &[KeyCode],
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) -> Option<&'a str> {
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if sequence.is_empty() || sequence[0] != KeyCode::Char(' ') {
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return None;
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}
|
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for (action, full) in leader_bindings(config) {
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if full.len() == sequence.len()
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&& full.iter().zip(sequence.iter()).all(|(a, b)| a == b)
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{
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return Some(action);
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}
|
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}
|
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None
|
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}
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@@ -1,3 +1,4 @@
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// src/input/mod.rs
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pub mod action;
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pub mod engine;
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pub mod leader;
|
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|
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@@ -52,6 +52,7 @@ use common::proto::komp_ac::search::search_response::Hit;
|
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use crossterm::event::{Event, KeyCode};
|
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use tokio::sync::mpsc;
|
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use tokio::sync::mpsc::unbounded_channel;
|
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use tracing::info;
|
||||
|
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#[derive(Debug, Clone, PartialEq, Eq)]
|
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pub enum EventOutcome {
|
||||
@@ -107,7 +108,7 @@ impl EventHandler {
|
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command_message: String::new(),
|
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edit_mode_cooldown: false,
|
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ideal_cursor_column: 0,
|
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input_engine: InputEngine::new(1200),
|
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input_engine: InputEngine::new(400, 5000),
|
||||
auth_client: AuthClient::new().await?,
|
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grpc_client,
|
||||
login_result_sender,
|
||||
@@ -227,6 +228,12 @@ impl EventHandler {
|
||||
) -> Result<EventOutcome> {
|
||||
if app_state.ui.show_search_palette {
|
||||
if let Event::Key(key_event) = event {
|
||||
info!(
|
||||
"RAW KEY: code={:?} mods={:?} active_seq={} ",
|
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key_event.code,
|
||||
key_event.modifiers,
|
||||
self.input_engine.has_active_sequence(),
|
||||
);
|
||||
if let Some(message) = handle_search_palette_event(
|
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key_event,
|
||||
app_state,
|
||||
@@ -297,6 +304,10 @@ impl EventHandler {
|
||||
if let Event::Key(key_event) = event {
|
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let key_code = key_event.code;
|
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let modifiers = key_event.modifiers;
|
||||
info!(
|
||||
"RAW KEY: code={:?} mods={:?} pre_active_seq={}",
|
||||
key_code, modifiers, self.input_engine.has_active_sequence()
|
||||
);
|
||||
|
||||
let overlay_active = self.command_mode
|
||||
|| app_state.ui.show_search_palette
|
||||
@@ -313,12 +324,24 @@ impl EventHandler {
|
||||
);
|
||||
|
||||
// Centralized key -> action resolution
|
||||
let allow_nav = self.input_engine.has_active_sequence()
|
||||
|| (!in_form_edit_mode && !overlay_active);
|
||||
let input_ctx = InputContext {
|
||||
app_mode: current_mode,
|
||||
overlay_active,
|
||||
allow_navigation_capture: !in_form_edit_mode && !overlay_active,
|
||||
allow_navigation_capture: allow_nav,
|
||||
};
|
||||
match self.input_engine.process_key(key_event, &input_ctx, config) {
|
||||
info!(
|
||||
"InputContext: app_mode={:?}, overlay_active={}, in_form_edit_mode={}, allow_nav={}, has_active_seq={}",
|
||||
current_mode, overlay_active, in_form_edit_mode, allow_nav, self.input_engine.has_active_sequence()
|
||||
);
|
||||
|
||||
let outcome = self.input_engine.process_key(key_event, &input_ctx, config);
|
||||
info!(
|
||||
"ENGINE OUTCOME: {:?} post_active_seq={}",
|
||||
outcome, self.input_engine.has_active_sequence()
|
||||
);
|
||||
match outcome {
|
||||
InputOutcome::Action(action) => {
|
||||
if let Some(outcome) = self
|
||||
.handle_app_action(
|
||||
@@ -358,21 +381,6 @@ impl EventHandler {
|
||||
if !outcome.get_message_if_ok().is_empty() {
|
||||
return Ok(outcome);
|
||||
}
|
||||
// Allow core actions via space-sequence even on Login page
|
||||
if let Event::Key(k) = &event {
|
||||
if let Some(sequence_action) = config.matches_key_sequence_generalized(&[k.code]) {
|
||||
if matches!(sequence_action, "revert" | "save" | "force_quit" | "save_and_quit") {
|
||||
let outcome = self.handle_core_action(
|
||||
sequence_action,
|
||||
auth_state,
|
||||
terminal,
|
||||
app_state,
|
||||
router,
|
||||
).await?;
|
||||
return Ok(outcome);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if let Page::Register(register_page) = &mut router.current {
|
||||
let outcome = crate::pages::register::event::handle_register_event(
|
||||
event,
|
||||
@@ -383,21 +391,27 @@ impl EventHandler {
|
||||
if !outcome.get_message_if_ok().is_empty() {
|
||||
return Ok(outcome);
|
||||
}
|
||||
} else if let Page::Form(path) = &router.current {
|
||||
// If a space-led sequence is in progress or has just begun, do not forward to editor
|
||||
if !self.input_engine.has_active_sequence() {
|
||||
} else if let Page::Form(path_str) = &router.current {
|
||||
let path = path_str.clone();
|
||||
|
||||
if let Event::Key(_key_event) = event {
|
||||
// Do NOT call the input engine here again. The top-level
|
||||
// process_key call above already ran for this key.
|
||||
// If we are waiting for more leader keys, swallow the key.
|
||||
if self.input_engine.has_active_sequence() {
|
||||
return Ok(EventOutcome::Ok(String::new()));
|
||||
}
|
||||
|
||||
// Otherwise, forward to the form editor/canvas.
|
||||
let outcome = forms::event::handle_form_event(
|
||||
event,
|
||||
app_state,
|
||||
path,
|
||||
&path,
|
||||
&mut self.ideal_cursor_column,
|
||||
)?;
|
||||
if !outcome.get_message_if_ok().is_empty() {
|
||||
return Ok(outcome);
|
||||
}
|
||||
} else {
|
||||
// Sequence is active; we already handled or are waiting for more keys
|
||||
return Ok(EventOutcome::Ok(String::new()));
|
||||
}
|
||||
} else if let Page::AddLogic(add_logic_page) = &mut router.current {
|
||||
// Allow ":" (enter_command_mode) even when inside AddLogic canvas
|
||||
|
||||
Reference in New Issue
Block a user