working moved event to modes
This commit is contained in:
@@ -1,728 +0,0 @@
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// src/client/ui/handlers/event.rs
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use crossterm::event::{Event, KeyCode, KeyModifiers};
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use crossterm::cursor::{SetCursorStyle};
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use crate::tui::terminal::AppTerminal;
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use crate::config::config::Config;
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use common::proto::multieko2::adresar::{PostAdresarRequest, PutAdresarRequest};
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use super::form::FormState;
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pub struct EventHandler {
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pub command_mode: bool,
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pub command_input: String,
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pub command_message: String,
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pub is_edit_mode: bool,
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pub edit_mode_cooldown: bool,
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pub ideal_cursor_column: usize,
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}
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#[derive(PartialEq)]
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enum CharType {
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Whitespace,
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Alphanumeric,
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Punctuation,
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}
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impl EventHandler {
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pub fn new() -> Self {
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EventHandler {
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command_mode: false,
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command_input: String::new(),
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command_message: String::new(),
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is_edit_mode: false,
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edit_mode_cooldown: false,
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ideal_cursor_column: 0,
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}
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}
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pub async fn handle_event(
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&mut self,
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event: Event,
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config: &Config,
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app_terminal: &mut AppTerminal,
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form_state: &mut FormState,
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is_saved: &mut bool,
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total_count: u64,
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current_position: &mut u64,
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) -> Result<(bool, String), Box<dyn std::error::Error>> {
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if let Event::Key(key) = event {
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if !self.is_edit_mode && config.is_enter_edit_mode(key.code, key.modifiers) {
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// Determine which type of edit mode we're entering
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if config.is_enter_edit_mode_after(key.code, key.modifiers) {
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// For 'a' (append) mode: Move cursor position one character to the right
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let current_input = form_state.get_current_input();
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if !current_input.is_empty() && form_state.current_cursor_pos < current_input.len() {
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form_state.current_cursor_pos += 1;
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self.ideal_cursor_column = form_state.current_cursor_pos;
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}
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}
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self.is_edit_mode = true;
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self.edit_mode_cooldown = true;
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self.command_message = "Edit mode".to_string();
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app_terminal.set_cursor_style(SetCursorStyle::BlinkingBar)?;
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return Ok((false, self.command_message.clone()));
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} else if self.is_edit_mode && config.is_exit_edit_mode(key.code, key.modifiers) {
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if form_state.has_unsaved_changes {
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self.command_message = "Unsaved changes! Use :w to save or :q! to discard".to_string();
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return Ok((false, self.command_message.clone()));
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}
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self.is_edit_mode = false;
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self.edit_mode_cooldown = true;
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self.command_message = "Read-only mode".to_string();
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app_terminal.set_cursor_style(SetCursorStyle::SteadyBlock)?;
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let current_input = form_state.get_current_input();
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if !current_input.is_empty() && form_state.current_cursor_pos >= current_input.len() {
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form_state.current_cursor_pos = current_input.len() - 1;
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self.ideal_cursor_column = form_state.current_cursor_pos;
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}
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return Ok((false, self.command_message.clone()));
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}
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if !self.is_edit_mode {
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// Handle navigation between entries
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if key.code == KeyCode::Left {
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let new_position = current_position.saturating_sub(1);
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if new_position >= 1 {
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*current_position = new_position;
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match app_terminal.get_adresar_by_position(*current_position).await {
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Ok(response) => {
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// Update the ID field - this is what was missing
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form_state.id = response.id;
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// Update all form fields dynamically
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form_state.values = vec![
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response.firma,
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response.kz,
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response.drc,
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response.ulica,
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response.psc,
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response.mesto,
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response.stat,
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response.banka,
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response.ucet,
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response.skladm,
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response.ico,
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response.kontakt,
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response.telefon,
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response.skladu,
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response.fax,
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];
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let current_input = form_state.get_current_input();
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let max_cursor_pos = if !self.is_edit_mode && !current_input.is_empty() {
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current_input.len() - 1 // In readonly mode, limit to last character
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} else {
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current_input.len()
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};
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form_state.current_cursor_pos = self.ideal_cursor_column.min(max_cursor_pos);
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form_state.has_unsaved_changes = false;
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self.command_message = format!("Loaded entry {}", *current_position);
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}
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Err(e) => {
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self.command_message = format!("Error loading entry: {}", e);
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}
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}
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return Ok((false, self.command_message.clone()));
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}
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} else if key.code == KeyCode::Right {
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if *current_position <= total_count {
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*current_position += 1;
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if *current_position <= total_count {
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match app_terminal.get_adresar_by_position(*current_position).await {
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Ok(response) => {
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// Update the ID field - this was missing
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form_state.id = response.id;
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// Update all form fields dynamically
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form_state.values = vec![
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response.firma,
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response.kz,
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response.drc,
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response.ulica,
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response.psc,
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response.mesto,
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response.stat,
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response.banka,
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response.ucet,
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response.skladm,
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response.ico,
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response.kontakt,
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response.telefon,
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response.skladu,
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response.fax,
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];
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let current_input = form_state.get_current_input();
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let max_cursor_pos = if !self.is_edit_mode && !current_input.is_empty() {
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current_input.len() - 1 // In readonly mode, limit to last character
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} else {
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current_input.len()
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};
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form_state.current_cursor_pos = self.ideal_cursor_column.min(max_cursor_pos);
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form_state.has_unsaved_changes = false;
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self.command_message = format!("Loaded entry {}", *current_position);
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}
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Err(e) => {
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self.command_message = format!("Error loading entry: {}", e);
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}
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}
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} else {
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// Clear form when entering new entry position
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form_state.reset_to_empty();
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form_state.current_field = 0;
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form_state.current_cursor_pos = 0;
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self.command_message = "New entry mode".to_string();
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}
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return Ok((false, self.command_message.clone()));
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}
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} else {
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// Handle movement keybindings
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if let Some(action) = config.get_action_for_key(key.code, key.modifiers) {
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match action {
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"move_left" => {
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form_state.current_cursor_pos = form_state.current_cursor_pos.saturating_sub(1);
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self.ideal_cursor_column = form_state.current_cursor_pos;
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return Ok((false, "".to_string()));
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}
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"move_right" => {
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let current_input = form_state.get_current_input();
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// Only move right if there are characters and we're not at the last one
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if !current_input.is_empty() && form_state.current_cursor_pos < current_input.len() - 1 {
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form_state.current_cursor_pos += 1;
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}
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self.ideal_cursor_column = form_state.current_cursor_pos;
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return Ok((false, "".to_string()));
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},
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"move_up" => {
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if form_state.current_field == 0 {
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// Wrap to the last field when at the top
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form_state.current_field = form_state.fields.len() - 1;
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} else {
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form_state.current_field = form_state.current_field.saturating_sub(1);
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}
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let current_input = form_state.get_current_input();
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let max_cursor_pos = if !current_input.is_empty() {
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current_input.len() - 1 // In readonly mode, limit to last character
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} else {
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0
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};
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form_state.current_cursor_pos = self.ideal_cursor_column.min(max_cursor_pos);
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return Ok((false, "".to_string()));
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}
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"move_down" => {
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form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
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let current_input = form_state.get_current_input();
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let max_cursor_pos = if !current_input.is_empty() {
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current_input.len() - 1 // In readonly mode, limit to last character
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} else {
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0
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};
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form_state.current_cursor_pos = self.ideal_cursor_column.min(max_cursor_pos);
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return Ok((false, "".to_string()));
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}
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"move_word_next" => {
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let current_input = form_state.get_current_input();
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if !current_input.is_empty() {
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let new_pos = self.find_next_word_start(current_input, form_state.current_cursor_pos);
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form_state.current_cursor_pos = new_pos.min(current_input.len().saturating_sub(1));
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self.ideal_cursor_column = form_state.current_cursor_pos;
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}
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return Ok((false, "".to_string()));
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}
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"move_word_end" => {
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let current_input = form_state.get_current_input();
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if !current_input.is_empty() {
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let new_pos = self.find_word_end(current_input, form_state.current_cursor_pos);
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form_state.current_cursor_pos = new_pos.min(current_input.len().saturating_sub(1));
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self.ideal_cursor_column = form_state.current_cursor_pos;
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}
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return Ok((false, "".to_string()));
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}
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"move_word_prev" => {
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let current_input = form_state.get_current_input();
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if !current_input.is_empty() {
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let new_pos = self.find_prev_word_start(current_input, form_state.current_cursor_pos);
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form_state.current_cursor_pos = new_pos;
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self.ideal_cursor_column = form_state.current_cursor_pos;
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}
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return Ok((false, "".to_string()));
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}
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"move_word_end_prev" => {
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let current_input = form_state.get_current_input();
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if !current_input.is_empty() {
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let new_pos = self.find_prev_word_end(current_input, form_state.current_cursor_pos);
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form_state.current_cursor_pos = new_pos;
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self.ideal_cursor_column = form_state.current_cursor_pos;
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}
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return Ok((false, "".to_string()));
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}
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"move_line_start" => {
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form_state.current_cursor_pos = 0;
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self.ideal_cursor_column = form_state.current_cursor_pos;
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return Ok((false, "".to_string()));
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}
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"move_line_end" => {
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let current_input = form_state.get_current_input();
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if !current_input.is_empty() {
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form_state.current_cursor_pos = current_input.len() - 1;
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self.ideal_cursor_column = form_state.current_cursor_pos;
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}
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return Ok((false, "".to_string()));
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}
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"move_first_line" => {
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// Jump to first field
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form_state.current_field = 0;
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let current_input = form_state.get_current_input();
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let max_cursor_pos = if !self.is_edit_mode && !current_input.is_empty() {
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current_input.len() - 1
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} else {
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current_input.len()
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};
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form_state.current_cursor_pos = self.ideal_cursor_column.min(max_cursor_pos);
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return Ok((false, "".to_string()));
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}
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"move_last_line" => {
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// Jump to last field
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form_state.current_field = form_state.fields.len() - 1;
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let current_input = form_state.get_current_input();
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let max_cursor_pos = if !self.is_edit_mode && !current_input.is_empty() {
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current_input.len() - 1
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} else {
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current_input.len()
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};
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form_state.current_cursor_pos = self.ideal_cursor_column.min(max_cursor_pos);
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return Ok((false, "".to_string()));
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}
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_ => {}
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}
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}
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// Handle other keys (e.g., command mode)
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match key.code {
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KeyCode::Char(':') => {
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self.command_mode = true;
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self.command_input.clear();
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self.command_message.clear();
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}
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KeyCode::Esc => {
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self.command_mode = false;
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self.command_input.clear();
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self.command_message.clear();
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}
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_ => {
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if !self.edit_mode_cooldown {
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let default_key = "i".to_string();
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let edit_key = config.keybindings.get("enter_edit_mode")
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.and_then(|keys| keys.first())
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.unwrap_or(&default_key);
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self.command_message = format!("Read-only mode - press {} to edit", edit_key);
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}
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}
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}
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}
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} else {
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// Edit mode handling
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if self.command_mode {
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match key.code {
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KeyCode::Enter => {
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let command = self.command_input.trim();
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if command.is_empty() {
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self.command_message = "Empty command".to_string();
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return Ok((false, self.command_message.clone()));
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}
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let action = config.get_action_for_command(command)
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.unwrap_or("unknown");
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if action == "save" {
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let is_new = *current_position == total_count + 1;
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let message = if is_new {
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// POST new entry
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let post_request = PostAdresarRequest {
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firma: form_state.values[0].clone(),
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kz: form_state.values[1].clone(),
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drc: form_state.values[2].clone(),
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ulica: form_state.values[3].clone(),
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psc: form_state.values[4].clone(),
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mesto: form_state.values[5].clone(),
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stat: form_state.values[6].clone(),
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banka: form_state.values[7].clone(),
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ucet: form_state.values[8].clone(),
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skladm: form_state.values[9].clone(),
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ico: form_state.values[10].clone(),
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kontakt: form_state.values[11].clone(),
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telefon: form_state.values[12].clone(),
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skladu: form_state.values[13].clone(),
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fax: form_state.values[14].clone(),
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};
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let response = app_terminal.post_adresar(post_request).await?;
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// Update state
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let new_total = app_terminal.get_adresar_count().await?;
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*current_position = new_total;
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form_state.id = response.into_inner().id;
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"New entry created".to_string()
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} else {
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// PUT existing entry
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let put_request = PutAdresarRequest {
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id: form_state.id,
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firma: form_state.values[0].clone(),
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kz: form_state.values[1].clone(),
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drc: form_state.values[2].clone(),
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ulica: form_state.values[3].clone(),
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psc: form_state.values[4].clone(),
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mesto: form_state.values[5].clone(),
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stat: form_state.values[6].clone(),
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banka: form_state.values[7].clone(),
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ucet: form_state.values[8].clone(),
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skladm: form_state.values[9].clone(),
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ico: form_state.values[10].clone(),
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kontakt: form_state.values[11].clone(),
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telefon: form_state.values[12].clone(),
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skladu: form_state.values[13].clone(),
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fax: form_state.values[14].clone(),
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};
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let _ = app_terminal.put_adresar(put_request).await?;
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"Entry updated".to_string()
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};
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*is_saved = true;
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form_state.has_unsaved_changes = false;
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self.command_input.clear(); // Clear the command input
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self.command_mode = false; // Reset command mode
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self.command_message.clear(); // Clear the command message
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return Ok((false, message));
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} else {
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let (should_exit, message) = app_terminal
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.handle_command(action, is_saved)
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.await?;
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self.command_message = message;
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self.command_input.clear(); // Clear the command input
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self.command_mode = false; // Reset command mode
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return Ok((should_exit, self.command_message.clone()));
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}
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}
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KeyCode::Char(c) => self.command_input.push(c),
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KeyCode::Backspace => {
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self.command_input.pop();
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}
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KeyCode::Esc => {
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self.command_mode = false;
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self.command_input.clear();
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self.command_message.clear();
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}
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_ => {}
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}
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} else {
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// Handle arrow keys in edit mode
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match key.code {
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KeyCode::Left => {
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form_state.current_cursor_pos = form_state.current_cursor_pos.saturating_sub(1);
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self.ideal_cursor_column = form_state.current_cursor_pos;
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return Ok((false, "".to_string()));
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}
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KeyCode::Right => {
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let current_input = form_state.get_current_input();
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if form_state.current_cursor_pos < current_input.len() {
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form_state.current_cursor_pos += 1;
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self.ideal_cursor_column = form_state.current_cursor_pos;
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}
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return Ok((false, "".to_string()));
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}
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KeyCode::Char(':') => {
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self.command_mode = true;
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self.command_input.clear();
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self.command_message.clear();
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}
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KeyCode::Esc => {
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if config.is_exit_edit_mode(key.code, key.modifiers) {
|
||||
if form_state.has_unsaved_changes {
|
||||
self.command_message = "Unsaved changes! Use :w to save or :q! to discard".to_string();
|
||||
return Ok((false, self.command_message.clone()));
|
||||
}
|
||||
self.is_edit_mode = false;
|
||||
self.edit_mode_cooldown = true;
|
||||
self.command_message = "Read-only mode".to_string();
|
||||
|
||||
// ADD THIS CODE RIGHT HERE:
|
||||
let current_input = form_state.get_current_input();
|
||||
if !current_input.is_empty() && form_state.current_cursor_pos >= current_input.len() {
|
||||
form_state.current_cursor_pos = current_input.len() - 1;
|
||||
self.ideal_cursor_column = form_state.current_cursor_pos;
|
||||
}
|
||||
|
||||
return Ok((false, self.command_message.clone()));
|
||||
}
|
||||
},
|
||||
KeyCode::Down => {
|
||||
form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
|
||||
let current_input = form_state.get_current_input();
|
||||
let max_cursor_pos = if !self.is_edit_mode && !current_input.is_empty() {
|
||||
current_input.len() - 1 // In readonly mode, limit to last character
|
||||
} else {
|
||||
current_input.len()
|
||||
};
|
||||
form_state.current_cursor_pos = self.ideal_cursor_column.min(max_cursor_pos);
|
||||
}
|
||||
KeyCode::Up => {
|
||||
if form_state.current_field == 0 {
|
||||
form_state.current_field = form_state.fields.len() - 1;
|
||||
} else {
|
||||
form_state.current_field = form_state.current_field.saturating_sub(1);
|
||||
}
|
||||
let current_input = form_state.get_current_input();
|
||||
let max_cursor_pos = if !self.is_edit_mode && !current_input.is_empty() {
|
||||
current_input.len() - 1 // In readonly mode, limit to last character
|
||||
} else {
|
||||
current_input.len()
|
||||
};
|
||||
form_state.current_cursor_pos = self.ideal_cursor_column.min(max_cursor_pos);
|
||||
}
|
||||
KeyCode::Tab => {
|
||||
if key.modifiers.contains(KeyModifiers::SHIFT) {
|
||||
if form_state.current_field == 0 {
|
||||
form_state.current_field = form_state.fields.len() - 1;
|
||||
} else {
|
||||
form_state.current_field = form_state.current_field.saturating_sub(1);
|
||||
}
|
||||
} else {
|
||||
form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
|
||||
}
|
||||
let current_input = form_state.get_current_input();
|
||||
let max_cursor_pos = if !self.is_edit_mode && !current_input.is_empty() {
|
||||
current_input.len() - 1 // In readonly mode, limit to last character
|
||||
} else {
|
||||
current_input.len()
|
||||
};
|
||||
form_state.current_cursor_pos = self.ideal_cursor_column.min(max_cursor_pos);
|
||||
}
|
||||
KeyCode::BackTab => {
|
||||
if form_state.current_field == 0 {
|
||||
form_state.current_field = form_state.fields.len() - 1;
|
||||
} else {
|
||||
form_state.current_field = form_state.current_field.saturating_sub(1);
|
||||
}
|
||||
let current_input = form_state.get_current_input();
|
||||
let max_cursor_pos = if !self.is_edit_mode && !current_input.is_empty() {
|
||||
current_input.len() - 1 // In readonly mode, limit to last character
|
||||
} else {
|
||||
current_input.len()
|
||||
};
|
||||
form_state.current_cursor_pos = self.ideal_cursor_column.min(max_cursor_pos);
|
||||
}
|
||||
KeyCode::Enter => {
|
||||
form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
|
||||
let current_input = form_state.get_current_input();
|
||||
let max_cursor_pos = if !self.is_edit_mode && !current_input.is_empty() {
|
||||
current_input.len() - 1 // In readonly mode, limit to last character
|
||||
} else {
|
||||
current_input.len()
|
||||
};
|
||||
form_state.current_cursor_pos = self.ideal_cursor_column.min(max_cursor_pos);
|
||||
}
|
||||
KeyCode::Char(c) => {
|
||||
let cursor_pos = form_state.current_cursor_pos;
|
||||
let field_value = form_state.get_current_input_mut();
|
||||
let mut chars: Vec<char> = field_value.chars().collect();
|
||||
if cursor_pos <= chars.len() {
|
||||
chars.insert(cursor_pos, c);
|
||||
*field_value = chars.into_iter().collect();
|
||||
form_state.current_cursor_pos = cursor_pos + 1;
|
||||
self.ideal_cursor_column = form_state.current_cursor_pos;
|
||||
form_state.has_unsaved_changes = true;
|
||||
}
|
||||
}
|
||||
KeyCode::Backspace => {
|
||||
if form_state.current_cursor_pos > 0 {
|
||||
let cursor_pos = form_state.current_cursor_pos;
|
||||
let field_value = form_state.get_current_input_mut();
|
||||
let mut chars: Vec<char> = field_value.chars().collect();
|
||||
if cursor_pos <= chars.len() && cursor_pos > 0 {
|
||||
chars.remove(cursor_pos - 1);
|
||||
*field_value = chars.into_iter().collect();
|
||||
form_state.current_cursor_pos = cursor_pos - 1;
|
||||
self.ideal_cursor_column = form_state.current_cursor_pos;
|
||||
form_state.has_unsaved_changes = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
KeyCode::Delete => {
|
||||
let cursor_pos = form_state.current_cursor_pos;
|
||||
let field_value = form_state.get_current_input_mut();
|
||||
let chars: Vec<char> = field_value.chars().collect();
|
||||
if cursor_pos < chars.len() {
|
||||
let mut new_chars = chars.clone();
|
||||
new_chars.remove(cursor_pos);
|
||||
*field_value = new_chars.into_iter().collect();
|
||||
form_state.has_unsaved_changes = true;
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
self.edit_mode_cooldown = false;
|
||||
Ok((false, self.command_message.clone()))
|
||||
}
|
||||
|
||||
|
||||
// Helper function to determine character type
|
||||
fn get_char_type(c: char) -> CharType {
|
||||
if c.is_whitespace() {
|
||||
CharType::Whitespace
|
||||
} else if c.is_alphanumeric() {
|
||||
CharType::Alphanumeric
|
||||
} else {
|
||||
CharType::Punctuation
|
||||
}
|
||||
}
|
||||
|
||||
// Find the beginning of the next word from current position
|
||||
fn find_next_word_start(&self, text: &str, current_pos: usize) -> usize {
|
||||
let chars: Vec<char> = text.chars().collect();
|
||||
if chars.is_empty() || current_pos >= chars.len() {
|
||||
return current_pos;
|
||||
}
|
||||
|
||||
let mut pos = current_pos;
|
||||
|
||||
// Step 1: Skip current word/set of similar characters
|
||||
let initial_type = Self::get_char_type(chars[pos]);
|
||||
while pos < chars.len() && Self::get_char_type(chars[pos]) == initial_type {
|
||||
pos += 1;
|
||||
}
|
||||
|
||||
// Step 2: Skip any whitespace
|
||||
while pos < chars.len() && Self::get_char_type(chars[pos]) == CharType::Whitespace {
|
||||
pos += 1;
|
||||
}
|
||||
|
||||
pos
|
||||
}
|
||||
|
||||
// Find the end of the current/next word
|
||||
fn find_word_end(&self, text: &str, current_pos: usize) -> usize {
|
||||
let chars: Vec<char> = text.chars().collect();
|
||||
if chars.is_empty() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// If already at the end of the text, stay there
|
||||
if current_pos >= chars.len() - 1 {
|
||||
return chars.len() - 1;
|
||||
}
|
||||
|
||||
let mut pos = current_pos;
|
||||
|
||||
// If we're on whitespace, move forward to the next word
|
||||
if Self::get_char_type(chars[pos]) == CharType::Whitespace {
|
||||
// Skip whitespace to find the next word
|
||||
while pos < chars.len() && Self::get_char_type(chars[pos]) == CharType::Whitespace {
|
||||
pos += 1;
|
||||
}
|
||||
} else {
|
||||
// We're on a word character - check if we're at the end of the current word
|
||||
let current_type = Self::get_char_type(chars[pos]);
|
||||
if pos + 1 < chars.len() && Self::get_char_type(chars[pos + 1]) != current_type {
|
||||
// We're at the end of the current word, so move to the next word
|
||||
pos += 1;
|
||||
// Skip any whitespace
|
||||
while pos < chars.len() && Self::get_char_type(chars[pos]) == CharType::Whitespace {
|
||||
pos += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If we've reached the end of the text, return the last position
|
||||
if pos >= chars.len() {
|
||||
return chars.len() - 1;
|
||||
}
|
||||
|
||||
// Get the type of the word we're now on
|
||||
let word_type = Self::get_char_type(chars[pos]);
|
||||
|
||||
// Move to the end of this word
|
||||
while pos + 1 < chars.len() && Self::get_char_type(chars[pos + 1]) == word_type {
|
||||
pos += 1;
|
||||
}
|
||||
|
||||
pos
|
||||
}
|
||||
|
||||
// Find the beginning of the previous word
|
||||
fn find_prev_word_start(&self, text: &str, current_pos: usize) -> usize {
|
||||
let chars: Vec<char> = text.chars().collect();
|
||||
if chars.is_empty() || current_pos == 0 {
|
||||
return 0;
|
||||
}
|
||||
|
||||
let mut pos = current_pos.saturating_sub(1);
|
||||
|
||||
// Step 1: Skip any whitespace backward
|
||||
while pos > 0 && Self::get_char_type(chars[pos]) == CharType::Whitespace {
|
||||
pos -= 1;
|
||||
}
|
||||
|
||||
if Self::get_char_type(chars[pos]) != CharType::Whitespace {
|
||||
// Step 2: Find the beginning of this word
|
||||
let word_type = Self::get_char_type(chars[pos]);
|
||||
while pos > 0 && Self::get_char_type(chars[pos - 1]) == word_type {
|
||||
pos -= 1;
|
||||
}
|
||||
}
|
||||
|
||||
pos
|
||||
}
|
||||
|
||||
// Find the end of the previous word
|
||||
fn find_prev_word_end(&self, text: &str, current_pos: usize) -> usize {
|
||||
let chars: Vec<char> = text.chars().collect();
|
||||
if chars.is_empty() || current_pos <= 1 {
|
||||
return 0;
|
||||
}
|
||||
|
||||
let mut pos = current_pos.saturating_sub(1);
|
||||
|
||||
// Step 1: Skip any whitespace backward
|
||||
while pos > 0 && Self::get_char_type(chars[pos]) == CharType::Whitespace {
|
||||
pos -= 1;
|
||||
}
|
||||
|
||||
// If we hit a non-whitespace character, find the beginning of this word
|
||||
if pos > 0 && Self::get_char_type(chars[pos]) != CharType::Whitespace {
|
||||
let word_type = Self::get_char_type(chars[pos]);
|
||||
|
||||
// Step 2: Skip backward past this word
|
||||
while pos > 0 && Self::get_char_type(chars[pos - 1]) == word_type {
|
||||
pos -= 1;
|
||||
}
|
||||
|
||||
// Step 3: Skip whitespace before this word
|
||||
while pos > 0 && Self::get_char_type(chars[pos - 1]) == CharType::Whitespace {
|
||||
pos -= 1;
|
||||
}
|
||||
|
||||
// Step 4: Find end of previous word
|
||||
if pos > 0 {
|
||||
pos -= 1;
|
||||
let prev_word_type = Self::get_char_type(chars[pos]);
|
||||
while pos > 0 && Self::get_char_type(chars[pos - 1]) == prev_word_type {
|
||||
pos -= 1;
|
||||
}
|
||||
|
||||
// Find the end of this word
|
||||
while pos < chars.len() - 1 &&
|
||||
Self::get_char_type(chars[pos + 1]) == prev_word_type {
|
||||
pos += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pos
|
||||
}
|
||||
}
|
||||
@@ -3,7 +3,8 @@
|
||||
use crate::tui::terminal::AppTerminal;
|
||||
use crate::config::colors::Theme;
|
||||
use crate::config::config::Config;
|
||||
use crate::ui::handlers::{event::EventHandler, form::FormState, render::render_ui};
|
||||
use crate::ui::handlers::{form::FormState, render::render_ui};
|
||||
use crate::modes::handlers::event::EventHandler;
|
||||
use crate::state::state::AppState;
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user