working general mode only with canvas, removing highlight, readonly or edit
This commit is contained in:
@@ -318,7 +318,7 @@ impl EventHandler {
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return Ok(EventOutcome::Ok(message));
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}
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if !matches!(current_mode, AppMode::Edit | AppMode::Command) {
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if current_mode == AppMode::General {
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if let Some(action) = config.get_action_for_key_in_mode(
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&config.keybindings.global,
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key_code,
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@@ -352,9 +352,7 @@ impl EventHandler {
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}
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}
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if let Some(action) =
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config.get_general_action(key_code, modifiers)
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{
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if let Some(action) = config.get_general_action(key_code, modifiers) {
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if action == "open_search" {
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if let Page::Form(_) = &router.current {
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if let Some(table_name) =
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@@ -520,143 +518,35 @@ impl EventHandler {
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}
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}
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AppMode::ReadOnly => {
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// First let the canvas editor try to handle the key
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if let Page::Form(_) = &router.current {
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if let Some(editor) = &mut app_state.form_editor {
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let outcome = editor.handle_key_event(key_event);
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let new_mode = AppMode::from(editor.mode());
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match outcome {
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KeyEventOutcome::Consumed(Some(msg)) => {
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app_state.update_mode(new_mode);
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return Ok(EventOutcome::Ok(msg));
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}
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KeyEventOutcome::Consumed(None) => {
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app_state.update_mode(new_mode);
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return Ok(EventOutcome::Ok(String::new()));
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}
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KeyEventOutcome::Pending => {
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app_state.update_mode(new_mode);
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return Ok(EventOutcome::Ok(String::new()));
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}
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KeyEventOutcome::NotMatched => {
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app_state.update_mode(new_mode);
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// Fall through
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AppMode::General => {
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match &router.current {
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Page::Form(_)
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| Page::Login(_)
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| Page::Register(_)
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| Page::AddTable(_)
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| Page::AddLogic(_) => {
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if !app_state.ui.focus_outside_canvas {
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if let Some(editor) = &mut app_state.form_editor {
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editor.set_keymap(config.build_canvas_keymap());
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match editor.handle_key_event(key_event) {
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KeyEventOutcome::Consumed(Some(msg)) => {
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return Ok(EventOutcome::Ok(msg));
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}
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KeyEventOutcome::Consumed(None) => {
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return Ok(EventOutcome::Ok(String::new()));
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}
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KeyEventOutcome::Pending => {
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return Ok(EventOutcome::Ok(String::new()));
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}
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KeyEventOutcome::NotMatched => {
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// fall through to client actions
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}
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}
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}
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}
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}
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}
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_ => {}
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}
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// Entering command mode is still a client-level action
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if config.get_app_action(key_code, modifiers) == Some("enter_command_mode")
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&& ModeManager::can_enter_command_mode(current_mode)
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{
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if let Some(editor) = &mut app_state.form_editor {
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editor.set_mode(CanvasMode::Command);
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}
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self.command_mode = true;
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self.command_input.clear();
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self.command_message.clear();
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return Ok(EventOutcome::Ok(String::new()));
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}
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// Handle common actions (save, quit, etc.)
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if let Some(action) = config.get_app_action(key_code, modifiers) {
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match action {
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"save" | "force_quit" | "save_and_quit" | "revert" => {
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return self
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.handle_core_action(
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action,
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auth_state,
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terminal,
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app_state,
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router,
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)
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.await;
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}
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_ => {}
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}
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}
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return Ok(EventOutcome::Ok(self.command_message.clone()));
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}
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AppMode::Highlight => {
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if let Page::Form(_) = &router.current {
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if let Some(editor) = &mut app_state.form_editor {
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let outcome = editor.handle_key_event(key_event);
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let new_mode = AppMode::from(editor.mode());
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match outcome {
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KeyEventOutcome::Consumed(Some(msg)) => {
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app_state.update_mode(new_mode);
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return Ok(EventOutcome::Ok(msg));
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}
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KeyEventOutcome::Consumed(None) => {
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app_state.update_mode(new_mode);
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return Ok(EventOutcome::Ok(String::new()));
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}
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KeyEventOutcome::Pending => {
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app_state.update_mode(new_mode);
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return Ok(EventOutcome::Ok(String::new()));
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}
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KeyEventOutcome::NotMatched => {
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app_state.update_mode(new_mode);
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// Fall through
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}
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}
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}
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}
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return Ok(EventOutcome::Ok(self.command_message.clone()));
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}
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AppMode::Edit => {
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// Handle common actions (save, quit, etc.)
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if let Some(action) = config.get_app_action(key_code, modifiers) {
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match action {
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"save" | "force_quit" | "save_and_quit" | "revert" => {
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return self
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.handle_core_action(
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action,
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auth_state,
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terminal,
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app_state,
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router,
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)
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.await;
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}
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_ => {}
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}
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}
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// Let the canvas editor handle edit-mode keys
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if let Page::Form(_) = &router.current {
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if let Some(editor) = &mut app_state.form_editor {
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let outcome = editor.handle_key_event(key_event);
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let new_mode = AppMode::from(editor.mode());
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match outcome {
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KeyEventOutcome::Consumed(Some(msg)) => {
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self.command_message = msg.clone();
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app_state.update_mode(new_mode);
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return Ok(EventOutcome::Ok(msg));
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}
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KeyEventOutcome::Consumed(None) => {
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app_state.update_mode(new_mode);
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return Ok(EventOutcome::Ok(String::new()));
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}
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KeyEventOutcome::Pending => {
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app_state.update_mode(new_mode);
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return Ok(EventOutcome::Ok(String::new()));
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}
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KeyEventOutcome::NotMatched => {
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app_state.update_mode(new_mode);
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// Fall through
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}
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}
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}
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}
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return Ok(EventOutcome::Ok(self.command_message.clone()));
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}
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AppMode::Command => {
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@@ -1,34 +1,27 @@
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// src/modes/handlers/mode_manager.rs
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use crate::state::app::state::AppState;
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use crate::modes::handlers::event::EventHandler;
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use crate::state::pages::add_logic::AddLogicFocus;
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use crate::pages::routing::{Router, Page};
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum AppMode {
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General, // For intro and admin screens
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ReadOnly, // Canvas read-only mode
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Edit, // Canvas edit mode
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Highlight, // Canvas highlight/visual mode
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Command, // Command mode overlay
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}
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/// General mode = when focus is outside any canvas
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/// (Intro, Admin, Login/Register buttons, AddTable/AddLogic menus, dialogs, etc.)
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General,
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impl From<canvas::AppMode> for AppMode {
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fn from(mode: canvas::AppMode) -> Self {
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match mode {
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canvas::AppMode::General => AppMode::General,
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canvas::AppMode::ReadOnly => AppMode::ReadOnly,
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canvas::AppMode::Edit => AppMode::Edit,
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canvas::AppMode::Highlight => AppMode::Highlight,
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canvas::AppMode::Command => AppMode::Command,
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}
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}
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/// Command overlay (":" or "ctrl+;"), available globally
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Command,
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}
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pub struct ModeManager;
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impl ModeManager {
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/// Determine current mode based on app state + router
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/// Determine current mode:
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/// - If navigation palette is active → General
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/// - If command overlay is active → Command
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/// - If focus is inside a canvas (Form, Login, Register, AddTable, AddLogic) → let canvas handle its own mode
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/// - Otherwise → General
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pub fn derive_mode(
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app_state: &AppState,
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event_handler: &EventHandler,
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@@ -39,76 +32,28 @@ impl ModeManager {
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return AppMode::General;
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}
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// Explicit command mode flag
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// Explicit command overlay flag
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if event_handler.command_mode {
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return AppMode::Command;
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}
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// If focus is inside a canvas, we don't duplicate canvas modes here.
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// Canvas crate owns ReadOnly/Edit/Highlight internally.
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match &router.current {
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// --- Form view ---
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Page::Form(_) if !app_state.ui.focus_outside_canvas => {
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if let Some(editor) = &app_state.form_editor {
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return AppMode::from(editor.mode());
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}
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Page::Form(_)
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| Page::Login(_)
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| Page::Register(_)
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| Page::AddTable(_)
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| Page::AddLogic(_) if !app_state.ui.focus_outside_canvas => {
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// Canvas active → let canvas handle its own AppMode
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AppMode::General
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}
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// --- AddLogic view ---
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Page::AddLogic(state) => match state.current_focus {
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AddLogicFocus::InputLogicName
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| AddLogicFocus::InputTargetColumn
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| AddLogicFocus::InputDescription => {
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if event_handler.is_edit_mode {
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AppMode::Edit
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} else {
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AppMode::ReadOnly
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}
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}
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_ => AppMode::General,
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},
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// --- AddTable view ---
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Page::AddTable(_) => {
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if app_state.ui.focus_outside_canvas {
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AppMode::General
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} else if event_handler.is_edit_mode {
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AppMode::Edit
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} else {
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AppMode::ReadOnly
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}
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}
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// --- Login/Register views ---
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Page::Login(_) | Page::Register(_) => {
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if event_handler.is_edit_mode {
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AppMode::Edit
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} else {
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AppMode::ReadOnly
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}
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}
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// --- Everything else (Intro, Admin, etc.) ---
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_ => AppMode::General,
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}
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}
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// Mode transition rules
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pub fn can_enter_command_mode(current_mode: AppMode) -> bool {
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!matches!(current_mode, AppMode::Edit)
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}
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pub fn can_enter_edit_mode(current_mode: AppMode) -> bool {
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matches!(current_mode, AppMode::ReadOnly)
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}
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pub fn can_enter_read_only_mode(current_mode: AppMode) -> bool {
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matches!(
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current_mode,
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AppMode::Edit | AppMode::Command | AppMode::Highlight
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)
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}
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pub fn can_enter_highlight_mode(current_mode: AppMode) -> bool {
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matches!(current_mode, AppMode::ReadOnly)
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/// Command overlay can be entered from anywhere (General or Canvas).
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pub fn can_enter_command_mode(_current_mode: AppMode) -> bool {
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true
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}
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}
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@@ -135,7 +135,7 @@ pub fn render_login(
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);
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// --- SUGGESTIONS DROPDOWN (if active) ---
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if app_state.current_mode == crate::modes::handlers::mode_manager::AppMode::Edit {
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if editor.mode() == canvas::AppMode::Edit {
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if let Some(input_rect) = input_rect {
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render_suggestions_dropdown(
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f,
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@@ -134,7 +134,7 @@ pub fn render_register(
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);
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// --- AUTOCOMPLETE DROPDOWN (Using new canvas suggestions) ---
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if app_state.current_mode == AppMode::Edit {
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if editor.mode() == canvas::AppMode::Edit {
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if let Some(input_rect) = input_rect {
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render_suggestions_dropdown(
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f,
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@@ -5,6 +5,7 @@ use crossterm::{
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terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
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cursor::{SetCursorStyle, EnableBlinking, Show, Hide, MoveTo},
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};
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use crossterm::ExecutableCommand;
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use ratatui::{backend::CrosstermBackend, Terminal};
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use std::io::{self, stdout, Write};
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use anyhow::Result;
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@@ -81,6 +82,12 @@ impl TerminalCore {
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)?;
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Ok(())
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}
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/// Move the cursor to a specific (x, y) position on screen.
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pub fn set_cursor_position(&mut self, x: u16, y: u16) -> io::Result<()> {
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self.terminal.backend_mut().execute(MoveTo(x, y))?;
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Ok(())
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}
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}
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impl Drop for TerminalCore {
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@@ -29,8 +29,9 @@ use crate::ui::handlers::context::DialogPurpose;
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use crate::utils::columns::filter_user_columns;
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use canvas::keymap::KeyEventOutcome;
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use anyhow::{Context, Result};
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use crossterm::cursor::SetCursorStyle;
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use crossterm::cursor::{SetCursorStyle, MoveTo};
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use crossterm::event as crossterm_event;
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use crossterm::ExecutableCommand;
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use tracing::{error, info, warn};
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use tokio::sync::mpsc;
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use std::time::Instant;
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@@ -641,53 +642,63 @@ pub async fn run_ui() -> Result<()> {
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if event_processed || needs_redraw || position_changed {
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let current_mode = ModeManager::derive_mode(&app_state, &event_handler, &router);
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match current_mode {
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AppMode::Edit => { terminal.show_cursor()?; }
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AppMode::Highlight => { terminal.set_cursor_style(SetCursorStyle::SteadyBlock)?; terminal.show_cursor()?; }
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AppMode::ReadOnly => {
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if !app_state.ui.focus_outside_canvas { terminal.set_cursor_style(SetCursorStyle::SteadyBlock)?; }
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else { terminal.set_cursor_style(SetCursorStyle::SteadyUnderScore)?; }
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terminal.show_cursor().context("Failed to show cursor in ReadOnly mode")?;
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}
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AppMode::General => {
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if app_state.ui.focus_outside_canvas { terminal.set_cursor_style(SetCursorStyle::SteadyUnderScore)?; terminal.show_cursor()?; }
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else { terminal.hide_cursor()?; }
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if app_state.ui.focus_outside_canvas {
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// General mode, focus outside canvas but canvas exists
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if let Some(editor) = &app_state.form_editor {
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// Get last known cursor position from canvas
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let x = editor.cursor_position() as u16;
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let y = editor.current_field() as u16;
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// Force underscore cursor at that position
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terminal.set_cursor_style(SetCursorStyle::SteadyUnderScore)?;
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terminal.show_cursor()?;
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// Move cursor to last known canvas position
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terminal.set_cursor_position(x, y)?;
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} else {
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// No canvas at all → hide cursor
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terminal.hide_cursor()?;
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}
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} else {
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// General mode, focus inside canvas → let canvas handle cursor
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// Do nothing here
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}
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}
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AppMode::Command => { terminal.set_cursor_style(SetCursorStyle::SteadyUnderScore)?; terminal.show_cursor().context("Failed to show cursor in Command mode")?; }
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AppMode::Command => {
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// Command line overlay → always steady block
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terminal.set_cursor_style(SetCursorStyle::SteadyBlock)?;
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terminal
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.show_cursor()
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.context("Failed to show cursor in Command mode")?;
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}
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}
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// Temporarily work around borrow checker by extracting needed values
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// Workaround for borrow checker
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let current_dir = app_state.current_dir.clone();
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// Since we can't borrow app_state both mutably and immutably,
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// we'll need to either:
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// 1. Modify render_ui to take just app_state and access form_state internally, OR
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// 2. Extract the specific fields render_ui needs from app_state
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// For now, using approach where we temporarily clone what we need
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let form_state_clone = app_state.form_state().unwrap().clone();
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terminal.draw(|f| {
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// Use a mutable clone for rendering
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let mut temp_form_state = form_state_clone.clone();
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render_ui(
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f,
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&mut router,
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&buffer_state,
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&theme,
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event_handler.is_edit_mode,
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&event_handler.command_input,
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event_handler.command_mode,
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&event_handler.command_message,
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&event_handler.navigation_state,
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¤t_dir,
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current_fps,
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&app_state,
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);
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// If render_ui modified the form_state, we'd need to sync it back
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// But typically render functions don't modify state, just read it
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}).context("Terminal draw call failed")?;
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terminal
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.draw(|f| {
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let mut temp_form_state = form_state_clone.clone();
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render_ui(
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f,
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&mut router,
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&buffer_state,
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&theme,
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event_handler.is_edit_mode,
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&event_handler.command_input,
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event_handler.command_mode,
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&event_handler.command_message,
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&event_handler.navigation_state,
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¤t_dir,
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current_fps,
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&app_state,
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);
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})
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.context("Terminal draw call failed")?;
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needs_redraw = false;
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}
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Reference in New Issue
Block a user